Re: [BEHAVE] proprietary implementation v.s standardisedprotocols//re: draft-xu-behave-nat-state-sync-00
Xu Xiaohu <xuxh@huawei.com> Wed, 02 December 2009 01:58 UTC
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Date: Wed, 02 Dec 2009 09:58:09 +0800
From: Xu Xiaohu <xuxh@huawei.com>
In-reply-to: <bcff0fba0912011405x56975fe7t442f60ab8f9a1284@mail.gmail.com>
To: 'Cameron Byrne' <cb.list6@gmail.com>, 'Simon Perreault' <simon.perreault@viagenie.ca>
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Subject: Re: [BEHAVE] proprietary implementation v.s standardisedprotocols//re: draft-xu-behave-nat-state-sync-00
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> -----邮件原件----- > 发件人: behave-bounces@ietf.org [mailto:behave-bounces@ietf.org] 代表 > Cameron Byrne > 发送时间: 2009年12月2日 6:05 > 收件人: Simon Perreault > 抄送: behave@ietf.org > 主题: Re: [BEHAVE] proprietary implementation v.s standardisedprotocols//re: > draft-xu-behave-nat-state-sync-00 > > On Tue, Dec 1, 2009 at 12:07 PM, Simon Perreault > <simon.perreault@viagenie.ca> wrote: > > Andrew Sullivan wrote, on 2009-12-01 14:40: > >> On Tue, Dec 01, 2009 at 07:26:29PM +0000, Dave Thaler wrote: > >>> So yes NAT64 should try (to the extent that is practical) > >>> to accommodate apps that don't pay attention to TTL, since that's > >>> 99.99% of all applications. > >> > >> Either that, or we should get to work on changing the APIs. Since I > >> predict heat death of the universe first, I agree with Dave. > > > > No, let's change the APIs to make NAT64 work! > > > > Just kidding... we all agree on that. But what was the point again? > > > > The point was that you cannot fail over clients from one Pref64::/n to another > > because applications will remember addresses. This is true, to some extent. > If > > it was 100% true then you wouldn't be able to change anything once you publish > a > > DNS record. In reality, hosts are rebooted, applications are restarted, and > web > > pages are reloaded. So you have some wiggle room. > > > > Failing over to another Pref64::/n is an unlikely event. It means that > something > > *really bad* happened. (See my other email about the two types of breakage.) > Any > > partial fix is better than just shutting of the Internet to your customers. > If > > it means they have to close Outlook and restart it, so be it. > > 100% agree. Members in a cluster failing can locally be resolved > without bouncing the Pref64. If entire cluster fails, this is very > unlikely but catastrophic, i just want a fail safe that can work > *mostly*, and if the networks really broke, asking a user to reboot Ask a user or ask a huge amount of users? By the way, if one uses one of those mechanisms defined in draft-wing-behave-learn-prefix, other than DNS64, to synthesize IPv6 addresses, does that mean the DNS server or the DHCP server should also dynamically detect the availability of each prefix64? Xiaohu > their phone and be fixed in 1 minute is better than waiting for a 4 > hour RMA or guy with backhoe to fix fiber or electrician to arrve > ,... > > > > > > Simon > > -- > > DNS64 open-source --> http://ecdysis.viagenie.ca > > STUN/TURN server --> http://numb.viagenie.ca > > vCard 4.0 --> http://www.vcarddav.org > > _______________________________________________ > > Behave mailing list > > Behave@ietf.org > > https://www.ietf.org/mailman/listinfo/behave > > > _______________________________________________ > Behave mailing list > Behave@ietf.org > https://www.ietf.org/mailman/listinfo/behave
- [BEHAVE] draft-xu-behave-nat-state-sync-00 Brian E Carpenter
- Re: [BEHAVE] draft-xu-behave-nat-state-sync-00 xuxiaohu 41208
- Re: [BEHAVE] draft-xu-behave-nat-state-sync-00 marcelo bagnulo braun
- Re: [BEHAVE] draft-xu-behave-nat-state-sync-00 Dean Cheng
- Re: [BEHAVE] draft-xu-behave-nat-state-sync-00 marcelo bagnulo braun
- Re: [BEHAVE] draft-xu-behave-nat-state-sync-00 Dean Cheng
- Re: [BEHAVE] draft-xu-behave-nat-state-sync-00 Brian E Carpenter
- Re: [BEHAVE] draft-xu-behave-nat-state-sync-00 mohamed.boucadair
- Re: [BEHAVE] draft-xu-behave-nat-state-sync-00 Jan Melen
- Re: [BEHAVE] draft-xu-behave-nat-state-sync-00 Xu Xiaohu
- Re: [BEHAVE] draft-xu-behave-nat-state-sync-00 Dean Cheng
- [BEHAVE] proprietary implementation v.s standardi… Xu Xiaohu
- Re: [BEHAVE] draft-xu-behave-nat-state-sync-00 Simon Perreault
- Re: [BEHAVE] proprietary implementation v.s stand… Cameron Byrne
- Re: [BEHAVE] proprietary implementation v.s stand… Reinaldo Penno
- Re: [BEHAVE] draft-xu-behave-nat-state-sync-00 Jan Melen
- Re: [BEHAVE] proprietary implementation v.s stand… Simon Perreault
- Re: [BEHAVE] draft-xu-behave-nat-state-sync-00 Dave Thaler
- Re: [BEHAVE] proprietary implementation v.s stand… Xu Xiaohu
- Re: [BEHAVE] draft-xu-behave-nat-state-sync-00 Dan Wing
- Re: [BEHAVE] proprietary implementation v.s stand… Dan Wing
- Re: [BEHAVE] proprietary implementation v.s stand… Simon Perreault
- Re: [BEHAVE] proprietary implementation v.s stand… Dan Wing
- Re: [BEHAVE] proprietary implementation v.s stand… Xu Xiaohu
- Re: [BEHAVE] proprietary implementation v.s stand… Reinaldo Penno
- Re: [BEHAVE] proprietary implementation v.s stand… marcelo bagnulo braun
- Re: [BEHAVE] proprietary implementation v.s stand… Joel M. Halpern
- Re: [BEHAVE] proprietary implementation v.s stand… Xu Xiaohu
- Re: [BEHAVE] proprietary implementation v.s stand… mohamed.boucadair
- Re: [BEHAVE] proprietary implementation v.s stand… marcelo bagnulo braun
- Re: [BEHAVE] proprietary implementation v.s stand… Simon Perreault
- Re: [BEHAVE] proprietary implementation v.s stand… mohamed.boucadair
- Re: [BEHAVE] proprietary implementation v.s stand… Cameron Byrne
- Re: [BEHAVE] proprietary implementation v.s stand… Cameron Byrne
- Re: [BEHAVE] proprietary implementation v.s stand… Joel M. Halpern
- Re: [BEHAVE] draft-xu-behave-nat-state-sync-00 Dean Cheng
- Re: [BEHAVE] proprietary implementation v.s stand… Christian Huitema
- Re: [BEHAVE] proprietary implementation v.s stand… mohamed.boucadair
- Re: [BEHAVE] proprietary implementation v.s stand… Cameron Byrne
- Re: [BEHAVE] proprietary implementation v.s stand… Xu Xiaohu
- Re: [BEHAVE] proprietary implementation v.s stand… mohamed.boucadair
- Re: [BEHAVE] proprietary implementation v.s stand… Cameron Byrne
- Re: [BEHAVE] proprietary implementation v.s stand… Xu Xiaohu
- Re: [BEHAVE] proprietary implementation v.s stand… Simon Perreault
- Re: [BEHAVE] proprietary implementation v.s stand… Cameron Byrne
- Re: [BEHAVE] proprietary implementation v.s stand… Cameron Byrne
- Re: [BEHAVE] proprietary implementation v.s stand… Dan Wing
- Re: [BEHAVE] proprietary implementation v.s stand… Simon Perreault
- Re: [BEHAVE] proprietary implementation v.s stand… Dan Wing
- Re: [BEHAVE] proprietary implementation v.s stand… Simon Perreault
- Re: [BEHAVE] proprietary implementation v.s stand… Dave Thaler
- Re: [BEHAVE] proprietary implementation v.s stand… Andrew Sullivan
- Re: [BEHAVE] proprietary implementation v.s stand… Dan Wing
- Re: [BEHAVE] proprietary implementation v.s stand… Simon Perreault
- Re: [BEHAVE] proprietary implementation v.s stand… Andrew Sullivan
- Re: [BEHAVE] proprietary implementation v.s stand… Cameron Byrne
- Re: [BEHAVE] proprietary implementation v.s stand… Mark Andrews
- Re: [BEHAVE] proprietary implementation v.s stand… Xu Xiaohu
- Re: [BEHAVE] proprietary implementation v.s stand… Simon Perreault
- Re: [BEHAVE] proprietary implementation v.s stand… Xu Xiaohu
- Re: [BEHAVE] proprietary implementation v.s stand… Dan Wing
- Re: [BEHAVE] proprietary implementation v.s stand… Mark Andrews
- Re: [BEHAVE] proprietary implementation v.s stand… Dan Wing
- Re: [BEHAVE] proprietary implementation v.s stand… Mark Andrews
- Re: [BEHAVE] proprietary implementation v.s stand… Dan Wing
- Re: [BEHAVE] proprietary implementation v.s stand… Dan Wing
- Re: [BEHAVE] proprietary implementation v.s stand… Cameron Byrne
- Re: [BEHAVE] proprietary implementation v.s stand… Xu Xiaohu
- Re: [BEHAVE] proprietary implementation v.s stand… Reinaldo Penno
- Re: [BEHAVE] proprietary implementation v.s stand… Joel M. Halpern
- Re: [BEHAVE] proprietary implementation v.s stand… Mark Andrews
- Re: [BEHAVE] proprietary implementation v.s stand… Xu Xiaohu
- Re: [BEHAVE] proprietary implementation v.s stand… Dan Wing
- Re: [BEHAVE] proprietary implementation v.s stand… Dan Wing
- Re: [BEHAVE] proprietary implementation v.s stand… Mark Andrews
- Re: [BEHAVE] proprietary implementation v.s stand… Mark Andrews
- Re: [BEHAVE] proprietary implementation v.s stand… Cameron Byrne
- Re: [BEHAVE] proprietary implementation v.s stand… Dan Wing
- Re: [BEHAVE] proprietary implementation v.s stand… Simon Perreault
- Re: [BEHAVE] proprietary implementation v.s stand… mohamed.boucadair
- Re: [BEHAVE] proprietary implementation v.s stand… Mark Andrews
- Re: [BEHAVE] proprietary implementation v.s stand… mohamed.boucadair
- Re: [BEHAVE] proprietary implementation v.s stand… Andrew Sullivan
- Re: [BEHAVE] proprietary implementation v.s stand… Reinaldo Penno
- Re: [BEHAVE] proprietary implementation v.s stand… Simon Perreault
- Re: [BEHAVE] proprietary implementation v.s stand… Reinaldo Penno
- Re: [BEHAVE] proprietary implementation v.s stand… Simon Perreault
- Re: [BEHAVE] proprietary implementation v.s stand… Reinaldo Penno
- Re: [BEHAVE] proprietary implementation v.s stand… Simon Perreault
- Re: [BEHAVE] proprietary implementation v.s stand… Reinaldo Penno
- Re: [BEHAVE] proprietary implementation v.s stand… Simon Perreault
- Re: [BEHAVE] proprietary implementation v.s stand… Reinaldo Penno
- Re: [BEHAVE] proprietary implementation v.s stand… Simon Perreault
- Re: [BEHAVE] draft-xu-behave-nat-state-sync-00 Dan Wing