Re: [BEHAVE] proprietary implementation v.s standardisedprotocols//re: draft-xu-behave-nat-state-sync-00
Simon Perreault <simon.perreault@viagenie.ca> Tue, 01 December 2009 19:15 UTC
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From: Simon Perreault <simon.perreault@viagenie.ca>
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Subject: Re: [BEHAVE] proprietary implementation
v.s standardisedprotocols//re: draft-xu-behave-nat-state-sync-00
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Dan Wing wrote, on 2009-12-01 13:39: > My point is that it shouldn't make things worse. If the functioning > NAT64's prefix changes and the old prefix no longer works, that makes > things worse -- it effectively causes IPv6 addresses to change. That > breaks not just applications that are sensitive to IP address changes, > but also existing TCP sessions. SCTP handles IP address changes > better, but there is scant deployment of SCTP yet (due to many > reasons). I don't understand where you're going. There are two kinds of breakage: 1. One NAT64 box in a cluster* dies. No impact beyond the fact that you now have a dead box that needs replacing. 2. A whole cluster dies. This is not pain-free, and it's not designed to be. Suddenly, you need to redirect all clients to the new Pref64::/n. There are known issues with that, but this event will happen rarely enough that it's worth the risk. If you're really afraid of breakage #2, you have to use bigger clusters. But that has disadvantages too. It ends up being an operational issue. Tradeoffs, etc. Another idea: have another cluster "take over" the prefix of the dead one. Use routing to redirect clients to the new cluster. Tradeoffs, etc., again. My point is that #2 doesn't need standardization. The solutions are diverse and everyone will be dealing with it differently. On the other hand, #1 is a well understood problem, with a well understood solution, with various proprietary incarnations in use right now (hint! hint!). * Cluster = A set of synchronized NAT64 boxes sharing a single Pref64::/n. Cheers, Simon -- DNS64 open-source --> http://ecdysis.viagenie.ca STUN/TURN server --> http://numb.viagenie.ca vCard 4.0 --> http://www.vcarddav.org
- [BEHAVE] draft-xu-behave-nat-state-sync-00 Brian E Carpenter
- Re: [BEHAVE] draft-xu-behave-nat-state-sync-00 xuxiaohu 41208
- Re: [BEHAVE] draft-xu-behave-nat-state-sync-00 marcelo bagnulo braun
- Re: [BEHAVE] draft-xu-behave-nat-state-sync-00 Dean Cheng
- Re: [BEHAVE] draft-xu-behave-nat-state-sync-00 marcelo bagnulo braun
- Re: [BEHAVE] draft-xu-behave-nat-state-sync-00 Dean Cheng
- Re: [BEHAVE] draft-xu-behave-nat-state-sync-00 Brian E Carpenter
- Re: [BEHAVE] draft-xu-behave-nat-state-sync-00 mohamed.boucadair
- Re: [BEHAVE] draft-xu-behave-nat-state-sync-00 Jan Melen
- Re: [BEHAVE] draft-xu-behave-nat-state-sync-00 Xu Xiaohu
- Re: [BEHAVE] draft-xu-behave-nat-state-sync-00 Dean Cheng
- [BEHAVE] proprietary implementation v.s standardi… Xu Xiaohu
- Re: [BEHAVE] draft-xu-behave-nat-state-sync-00 Simon Perreault
- Re: [BEHAVE] proprietary implementation v.s stand… Cameron Byrne
- Re: [BEHAVE] proprietary implementation v.s stand… Reinaldo Penno
- Re: [BEHAVE] draft-xu-behave-nat-state-sync-00 Jan Melen
- Re: [BEHAVE] proprietary implementation v.s stand… Simon Perreault
- Re: [BEHAVE] draft-xu-behave-nat-state-sync-00 Dave Thaler
- Re: [BEHAVE] proprietary implementation v.s stand… Xu Xiaohu
- Re: [BEHAVE] draft-xu-behave-nat-state-sync-00 Dan Wing
- Re: [BEHAVE] proprietary implementation v.s stand… Dan Wing
- Re: [BEHAVE] proprietary implementation v.s stand… Simon Perreault
- Re: [BEHAVE] proprietary implementation v.s stand… Dan Wing
- Re: [BEHAVE] proprietary implementation v.s stand… Xu Xiaohu
- Re: [BEHAVE] proprietary implementation v.s stand… Reinaldo Penno
- Re: [BEHAVE] proprietary implementation v.s stand… marcelo bagnulo braun
- Re: [BEHAVE] proprietary implementation v.s stand… Joel M. Halpern
- Re: [BEHAVE] proprietary implementation v.s stand… Xu Xiaohu
- Re: [BEHAVE] proprietary implementation v.s stand… mohamed.boucadair
- Re: [BEHAVE] proprietary implementation v.s stand… marcelo bagnulo braun
- Re: [BEHAVE] proprietary implementation v.s stand… Simon Perreault
- Re: [BEHAVE] proprietary implementation v.s stand… mohamed.boucadair
- Re: [BEHAVE] proprietary implementation v.s stand… Cameron Byrne
- Re: [BEHAVE] proprietary implementation v.s stand… Cameron Byrne
- Re: [BEHAVE] proprietary implementation v.s stand… Joel M. Halpern
- Re: [BEHAVE] draft-xu-behave-nat-state-sync-00 Dean Cheng
- Re: [BEHAVE] proprietary implementation v.s stand… Christian Huitema
- Re: [BEHAVE] proprietary implementation v.s stand… mohamed.boucadair
- Re: [BEHAVE] proprietary implementation v.s stand… Cameron Byrne
- Re: [BEHAVE] proprietary implementation v.s stand… Xu Xiaohu
- Re: [BEHAVE] proprietary implementation v.s stand… mohamed.boucadair
- Re: [BEHAVE] proprietary implementation v.s stand… Cameron Byrne
- Re: [BEHAVE] proprietary implementation v.s stand… Xu Xiaohu
- Re: [BEHAVE] proprietary implementation v.s stand… Simon Perreault
- Re: [BEHAVE] proprietary implementation v.s stand… Cameron Byrne
- Re: [BEHAVE] proprietary implementation v.s stand… Cameron Byrne
- Re: [BEHAVE] proprietary implementation v.s stand… Dan Wing
- Re: [BEHAVE] proprietary implementation v.s stand… Simon Perreault
- Re: [BEHAVE] proprietary implementation v.s stand… Dan Wing
- Re: [BEHAVE] proprietary implementation v.s stand… Simon Perreault
- Re: [BEHAVE] proprietary implementation v.s stand… Dave Thaler
- Re: [BEHAVE] proprietary implementation v.s stand… Andrew Sullivan
- Re: [BEHAVE] proprietary implementation v.s stand… Dan Wing
- Re: [BEHAVE] proprietary implementation v.s stand… Simon Perreault
- Re: [BEHAVE] proprietary implementation v.s stand… Andrew Sullivan
- Re: [BEHAVE] proprietary implementation v.s stand… Cameron Byrne
- Re: [BEHAVE] proprietary implementation v.s stand… Mark Andrews
- Re: [BEHAVE] proprietary implementation v.s stand… Xu Xiaohu
- Re: [BEHAVE] proprietary implementation v.s stand… Simon Perreault
- Re: [BEHAVE] proprietary implementation v.s stand… Xu Xiaohu
- Re: [BEHAVE] proprietary implementation v.s stand… Dan Wing
- Re: [BEHAVE] proprietary implementation v.s stand… Mark Andrews
- Re: [BEHAVE] proprietary implementation v.s stand… Dan Wing
- Re: [BEHAVE] proprietary implementation v.s stand… Mark Andrews
- Re: [BEHAVE] proprietary implementation v.s stand… Dan Wing
- Re: [BEHAVE] proprietary implementation v.s stand… Dan Wing
- Re: [BEHAVE] proprietary implementation v.s stand… Cameron Byrne
- Re: [BEHAVE] proprietary implementation v.s stand… Xu Xiaohu
- Re: [BEHAVE] proprietary implementation v.s stand… Joel M. Halpern
- Re: [BEHAVE] proprietary implementation v.s stand… Mark Andrews
- Re: [BEHAVE] proprietary implementation v.s stand… Xu Xiaohu
- Re: [BEHAVE] proprietary implementation v.s stand… Dan Wing
- Re: [BEHAVE] proprietary implementation v.s stand… Dan Wing
- Re: [BEHAVE] proprietary implementation v.s stand… Mark Andrews
- Re: [BEHAVE] proprietary implementation v.s stand… Mark Andrews
- Re: [BEHAVE] proprietary implementation v.s stand… Cameron Byrne
- Re: [BEHAVE] proprietary implementation v.s stand… Dan Wing
- Re: [BEHAVE] proprietary implementation v.s stand… mohamed.boucadair
- Re: [BEHAVE] proprietary implementation v.s stand… Mark Andrews
- Re: [BEHAVE] proprietary implementation v.s stand… mohamed.boucadair
- Re: [BEHAVE] proprietary implementation v.s stand… Andrew Sullivan
- Re: [BEHAVE] proprietary implementation v.s stand… Reinaldo Penno
- Re: [BEHAVE] proprietary implementation v.s stand… Simon Perreault
- Re: [BEHAVE] proprietary implementation v.s stand… Reinaldo Penno
- Re: [BEHAVE] proprietary implementation v.s stand… Simon Perreault
- Re: [BEHAVE] proprietary implementation v.s stand… Reinaldo Penno
- Re: [BEHAVE] proprietary implementation v.s stand… Simon Perreault
- Re: [BEHAVE] proprietary implementation v.s stand… Reinaldo Penno
- Re: [BEHAVE] proprietary implementation v.s stand… Simon Perreault
- Re: [BEHAVE] proprietary implementation v.s stand… Reinaldo Penno
- Re: [BEHAVE] proprietary implementation v.s stand… Simon Perreault
- Re: [BEHAVE] proprietary implementation v.s stand… Reinaldo Penno
- Re: [BEHAVE] proprietary implementation v.s stand… Simon Perreault
- Re: [BEHAVE] draft-xu-behave-nat-state-sync-00 Dan Wing