Re: [codec] #16: Multicast?

Koen Vos <koen.vos@skype.net> Sun, 25 April 2010 01:16 UTC

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Message-ID: <20100424181620.352034g28cnjr010@mail.skype.net>
Date: Sat, 24 Apr 2010 18:16:20 -0700
From: Koen Vos <koen.vos@skype.net>
To: "Raymond (Juin-Hwey) Chen" <rchen@broadcom.com>
References: <062.7439ee5d5fd36480e73548f37cb10207@tools.ietf.org> <3E1D8AD1-B28F-41C5-81C6-478A15432224@csperkins.org> <D6C2F445-BE4A-4571-A56D-8712C16887F1@americafree.tv> <C0347188-A2A1-4681-9F1E-0D2ECC4BDB3B@csperkins.org> <u2x6e9223711004210733g823b4777y404b02330c49dec1@mail.gmail.com> <000001cae173$dba012f0$92e038d0$@de> <r2q6e9223711004211010gfdee1a70q972e8239fef10435@mail.gmail.com> <001101cae177$e8aa6780$b9ff3680$@de> <t2t6e9223711004211119i6b107798pa01fc4b1d33debf1@mail.gmail.com> <002d01cae188$a330b2c0$e9921840$@de> <CB68DF4CFBEF4942881AD37AE1A7E8C74AB3F4A017@IRVEXCHCCR01.corp.ad.broadcom.com> <4BD11C50.2020206@usherbrooke.ca> <CB68DF4CFBEF4942881AD37AE1A7E8C74AB3F4A270@IRVEXCHCCR01.corp.ad.broadcom.com> <20100424135607.84293hkaa13j1zvr@mail.skype.net> <CB68DF4CFBEF4942881AD37AE1A7E8C74AB3F4A289@IRVEXCHCCR01.corp.ad.broadcom.com>
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Cc: "codec@ietf.org" <codec@ietf.org>
Subject: Re: [codec] #16: Multicast?
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Quoting "Raymond (Juin-Hwey) Chen":
> My main point, though, is not in the exact one-way delay value for a  
> codec with a 5 ms frame size, but rather that with a 5 ms frame size  
> you can get a much lower one-way delay than with a 20 ms frame size.

It would be about 15 ms lower - don't know if that counts as "much" :)

Also, note that for a given probability of packets arriving too late  
to be played out, the jitter buffer delay is independent of the frame  
size.


>> - most delay comes from the network and is not codec related, and
>> - one-way delay grows almost linearly with frame size.
>
> Doesn't your last line above contradicts with the second last line?

I meant that approximately:
    one-way delay = codec-independent delay + frame size

("codec algorithmic delay" would be more accurate than "frame size")


>> Afaik, only RTP headers can be compressed between arbitrary Internet
>> end points.  You're still stuck with IP and UDP headers.
>
> I am aware of a header compression technology for VoIP over Cable  
> applications that can compress the header size to a very small  
> fraction of the original size, but it is probably not widely used.

Yes, header compression works between end-points on a cable.  That's  
different from "between arbitrary Internet end points".

best,
koen.