Re: [mmox] The Story So Far...
Dan Olivares <dcolivares@gmail.com> Thu, 19 February 2009 02:43 UTC
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Date: Wed, 18 Feb 2009 21:43:58 -0500
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From: Dan Olivares <dcolivares@gmail.com>
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Subject: Re: [mmox] The Story So Far...
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Chiming in here. The use case you suggested is quite interesting Jon. I've thought about it myself from time to time. The major objection that I've heard so far is that it requires a lot more work (service calls?) to develop a shared scene graph and requires a significant more amount of trust then an A-->B teleport does. Ultimately, however, I hope that we can create a solution to this issue so that 3D spaces can be shared between various implementations. Best Regards Daniel Olivares On Wed, Feb 18, 2009 at 9:34 PM, Hurliman, John <john.hurliman@intel.com> wrote: >>-----Original Message----- >>From: suzyque@gmail.com [mailto:suzyque@gmail.com] On Behalf Of Suzy >>Deffeyes >>Sent: Wednesday, February 18, 2009 1:56 PM >>To: Hurliman, John >>Cc: mmox@ietf.org >>Subject: Re: [mmox] The Story So Far... >> >> >> >>On Wed, Feb 18, 2009 at 1:41 PM, Hurliman, John >><john.hurliman@intel.com> wrote: >> >> >> The HyperGrid implementation in OpenSim today establishes a full >>trust link between two separate service stacks (grids). It's a very >>clever way of combining grids, but doesn't address how untrusted >>administrative domains interact with each other at all. I don't >>understand why you keep comparing Agent Domain and HyperGrid. >> >> My understanding of the Agent Domain model is that it maps every >>trust relationship between grids to a policy decision. This is important >>for the business case of company X and company Y creating a partnership >>that is explicitly configured, but glazes over the 99.999% use case of >>moving from untrusted grid A to untrusted grid B. I haven't seen any >>work from AWG addressing the possibility of eliminating all grid<->grid >>communication (google.com doesn't communicate with the links I click, >>the browser is perfectly capable of managing its own state). >> >> >>For the google 2d browsing analogy, I don't need to see a representation >>of other people that also happen to be visiting that same link, and I >>also don't have a name and 3D representation of myself that I want to >>remain consistent on my screen as I go from link to link. >> >>In our MMOX space, it can be desirable to have a consistent >>representation of self that also appears the same to others in the same >>region. Not always, but for a fair number of use cases that involve >>teleportation it does. I'm not sure how that can happen if we eliminate >>all grid to grid communication. >> > > "same region" and grid<->grid are separate concepts. The idea of sharing a scene graph across administrative domains is interesting, but the current agent domain work does not include anything like that. Instead, a teleport is done from grid A to grid B where identity and appearance are the only things that need to persist. I don't see why grid<->grid communication is fundamentally necessary to transfer identity and appearance. > >>Maybe Agent Domain type implementations 'squirt' too much state along >>with an agent that is being transferred into a region. Maybe we need to >>tease that apart. I think the actual OGP implementation right now just >>squirts your name, UUID, a few bits, and desired location into the >>region. >> >>Suzy Deffeyes >>IBM >> > >> > _______________________________________________ > mmox mailing list > mmox@ietf.org > https://www.ietf.org/mailman/listinfo/mmox >
- [mmox] The Story So Far... Mark Lentczner
- Re: [mmox] The Story So Far... Hurliman, John
- Re: [mmox] The Story So Far... Meadhbh Hamrick (Infinity)
- Re: [mmox] The Story So Far... Gareth Nelson
- Re: [mmox] The Story So Far... Hurliman, John
- Re: [mmox] The Story So Far... Charles Krinke
- Re: [mmox] The Story So Far... Christian Scholz
- Re: [mmox] The Story So Far... Gareth Nelson
- Re: [mmox] The Story So Far... Meadhbh Hamrick (Infinity)
- Re: [mmox] The Story So Far... Hurliman, John
- Re: [mmox] The Story So Far... Meadhbh Hamrick (Infinity)
- Re: [mmox] The Story So Far... Christian Scholz
- Re: [mmox] The Story So Far... Hurliman, John
- Re: [mmox] The Story So Far... Christian Scholz
- Re: [mmox] The Story So Far... Gareth Nelson
- Re: [mmox] The Story So Far... Kajikawa Jeremy
- Re: [mmox] The Story So Far... Charles Krinke
- Re: [mmox] The Story So Far... Lawson English
- Re: [mmox] The Story So Far... Lawson English
- Re: [mmox] The Story So Far... Jon Watte
- Re: [mmox] The Story So Far... Suzy Deffeyes
- Re: [mmox] The Story So Far... Charles Krinke
- Re: [mmox] The Story So Far... Jon Watte
- Re: [mmox] The Story So Far... Hurliman, John
- Re: [mmox] The Story So Far... Dan Olivares
- Re: [mmox] The Story So Far... Jon Watte
- Re: [mmox] The Story So Far... Jon Watte
- Re: [mmox] The Story So Far... Dan Olivares
- Re: [mmox] The Story So Far... Lawson English
- Re: [mmox] The Story So Far... Jesrad
- Re: [mmox] The Story So Far... Kajikawa Jeremy
- Re: [mmox] The Story So Far... Jesrad
- Re: [mmox] The Story So Far... Hurliman, John
- [mmox] where is identity @ in all this? Mark P. McCahill
- Re: [mmox] where is identity @ in all this? Hurliman, John
- Re: [mmox] where is identity @ in all this? Charles Krinke
- Re: [mmox] where is identity @ in all this? Hurliman, John
- Re: [mmox] The Story So Far... Jon Watte
- Re: [mmox] The Story So Far... Jon Watte
- Re: [mmox] The Story So Far... Jon Watte
- Re: [mmox] where is identity @ in all this? Christian Scholz
- Re: [mmox] where is identity @ in all this? Jesrad
- Re: [mmox] where is identity @ in all this? Christian Scholz
- Re: [mmox] where is identity @ in all this? Kajikawa Jeremy
- Re: [mmox] where is identity @ in all this? Hurliman, John
- Re: [mmox] where is identity @ in all this? Gareth Nelson
- Re: [mmox] where is identity @ in all this? Lawson English
- Re: [mmox] where is identity @ in all this? Meadhbh Hamrick (Infinity)
- Re: [mmox] where is identity @ in all this? Christian Scholz