Re: [mmox] Cryengine 2 screenshots from Extropia

Infinity Linden <infinity@lindenlab.com> Tue, 14 April 2009 15:49 UTC

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Date: Tue, 14 Apr 2009 08:50:17 -0700
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From: Infinity Linden <infinity@lindenlab.com>
To: Gareth Nelson <gareth@litesim.com>
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Cc: mmox@ietf.org, Jon Watte <jwatte@gmail.com>, William George <wjgeorge@dceo.rutgers.edu>
Subject: Re: [mmox] Cryengine 2 screenshots from Extropia
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yup. that's what i'm hoping.
personally... i'm thinking rendering issues are sorta out of scope.

but that last statement comes with the big "HOWEVER"... we totally DO NOT
want to specify a wire protocol that makes any kind of rendering difficult.
and it's a popular thing for protocol designers to make assumptions about
what participants are going to do with the protocol they consume.

which is probably why there's such talk of people saying... "oh! we should
support meshes!" and "oh! we should support NURBS!" and ...

-cheers

On Tue, Apr 14, 2009 at 7:14 AM, Gareth Nelson <gareth@litesim.com> wrote:

> Ultimately, graphical rendering should be based upon graceful
> degradation, so that lower-powered hardware simply shows the graphics
> at lower quality.
>
> SL has this to an extent, and the web has had it from the start.
>
> More to the point, aren't we here to work on such protocols?
>
> On Mon, Apr 13, 2009 at 11:53 PM, Jon Watte <jwatte@gmail.com> wrote:
> > Blue Mars looks fantastic. Of course, they are cutting out pretty much
> their
> > entire addressable market by requiring a GeForce 9800 or higher to run...
> I
> > think that mass products like the bigger MMOs and VWs are actually not
> > friends of the graphics vendors, because the big trend is towards cheaper
> > rendering, to be able to address more consumers. You may think that a
> $300
> > graphics card is dirt cheap and well worth it, but the average consumer
> > couldn't care less -- he'd rather make an additional car payment, and
> stay
> > with Intel GMA graphics.
> >
> > Sincerely,
> >
> > jw
> >
> >
> > William George wrote:
> >>
> >> Shows what a more advanced environment engine can provide. Anyone seen
> any
> >> from Blue Mars?
> >>
> >> http://planetcalypso.com/news/pages/2009/04/09/7346/index.xml
> >>
> >>
> >> ------------------------------------------------------------------------
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