Re: [mmox] Loosely Coupled Virtual Worlds
Morgaine <morgaine.dinova@googlemail.com> Thu, 26 March 2009 15:10 UTC
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Date: Thu, 26 Mar 2009 15:11:15 +0000
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From: Morgaine <morgaine.dinova@googlemail.com>
To: Jason Giglio <gigstaggart@gmail.com>
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Cc: MMOX-IETF <mmox@ietf.org>
Subject: Re: [mmox] Loosely Coupled Virtual Worlds
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On 2009/3/25, Jason Giglio <gigstaggart@gmail.com> wrote: > > > http://www.meerkatviewer.org/whitepaper.pdf > http://www.meerkatviewer.org/whitepaper.odt > The above document seems remarkably insightful on various fronts: - It highlights that placing your assets under the control of an identity provider is a poor model as it inappropriately couples distinct issues. Identity and assets should be decoupled so that each can be supplied by different parties. - Indirectly, it highlights that the Agent Domain model does not have a solution to the problem of accessing worlds with which there is no trust agreement. People will want to enter arbitrary worlds, and therefore that restriction is inadequate. - There will be millions of worlds in an Internet-scale metaverse, which makes the concept of interop through trust agreements far too narrow. Trust loses its meaning entirely when scaled to millions, becoming mere paperwork or "*security theater*". - It notes that many of the complexities of the OGP protocol disappear when the client handles its own cross-world login and identity management, transparent to the user of course. - It also notes that it is the user who is best placed to determine which world has the rights to see her assets, since by choosing to enter a given world you are implicitly agreeing that its inhabitants have the right to see you --- that's inherent. - It promotes the concept of decoupled services generally, which is a goal to which I believe we all subscribe. The user and engineering benefits of this scheme seem a lot more promising than those of the officially presented proposals so far, and it has the added benefit of being compatible with most of the client-oriented VW architectures that we have discussed. In particular, it would work with a decoupled-asset form of OGP. It also reflects that this is where the open source movement is heading quite naturally. It is a common propensity of FOSS developers to add new interface mechanisms to their clients to widen their user base and usefulness. What's more, the scheme is even compatible with the LESS interop model, because such a multi-service client could easily connect to LESS either directly or through a compatible proxy. The fact that a hypothetical LESS world provider might not allow foreign clients or proxies to access its services is just a matter of policy choices, and does not affect this argument about mechanisms. Morgaine. 2009/3/25 Jason Giglio <gigstaggart@gmail.com> > Since it has come up several times that there is interest in a more > lightweight proposal, here is a paper I co-authored with Pleiades > Consulting called "Loosely Coupled Virtual Worlds". > > The short version -- The viewer could just perform full logout and login > seamlessly (and potentially behind the scenes) with a client-side > credentials cache. The various worlds need not communicate or trust > each other at all. > > http://www.meerkatviewer.org/whitepaper.pdf > http://www.meerkatviewer.org/whitepaper.odt > > > _______________________________________________ > mmox mailing list > mmox@ietf.org > https://www.ietf.org/mailman/listinfo/mmox > >
- [mmox] Loosely Coupled Virtual Worlds Jason Giglio
- Re: [mmox] Loosely Coupled Virtual Worlds Gareth Nelson
- Re: [mmox] Loosely Coupled Virtual Worlds Morgaine
- Re: [mmox] Loosely Coupled Virtual Worlds Hurliman, John
- Re: [mmox] Loosely Coupled Virtual Worlds Charles Krinke
- Re: [mmox] Loosely Coupled Virtual Worlds Mystical Demina
- Re: [mmox] Loosely Coupled Virtual Worlds Charles Krinke
- Re: [mmox] Loosely Coupled Virtual Worlds Mystical Demina
- Re: [mmox] Loosely Coupled Virtual Worlds Morgaine