Re: [MMUSIC] WG adoption of other WebRTC data channel usage drafts?; Re: New Version Notification for draft-ietf-mmusic-msrp-usage-data-channel-02.txt

Gunnar Hellström <gunnar.hellstrom@omnitor.se> Sun, 18 October 2015 14:03 UTC

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From: Gunnar Hellström <gunnar.hellstrom@omnitor.se>
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Date: Sun, 18 Oct 2015 16:02:43 +0200
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Subject: Re: [MMUSIC] WG adoption of other WebRTC data channel usage drafts?; Re: New Version Notification for draft-ietf-mmusic-msrp-usage-data-channel-02.txt
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Den 2015-10-18 kl. 14:44, skrev Christer Holmberg:
> Hi,
>
> ...
>
>> So I think what is needed is to register a protocol name for T.140 (or for RTT). While no spec is required to register the
>> name, one is needed to specify the semantics of the messages sent in that protocol. If it follows T.140 then it might
>> be a very simple document.
> For T.140 a specification makes sense, in order to ensure interoperability.
Agreed, e.g. one provider creates a gateway to SIP and another a WebRTC 
communication app, then it is good to indicate the protocol, and also 
have the common standard for how the transmission is done, e.g. media 
coding, error handling etc, even if it is straightforward.
>
> But, what if company wants to use the data channel for a protocol related to a game? In order to avoid name collisions it would be good for them to register the name, but I don't think they would want to reveal the details of the game protocol.
It seems that you can leave the subprotocol field empty and use a label 
instead as an internal indication within the private system about what 
the channel is intended for.  ( or any out-of-band agreement )

/Gunnar
>
> Regards,
>
> Christer
>
>
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