Re: Visual navigation possibilities with GopherVR for Macintosh and

"Mark P. McCahill" <> Wed, 05 April 1995 00:21 UTC

Received: from by IETF.CNRI.Reston.VA.US id aa02891; 4 Apr 95 20:21 EDT
Received: from CNRI.Reston.VA.US by IETF.CNRI.Reston.VA.US id aa02887; 4 Apr 95 20:21 EDT
Received: from by CNRI.Reston.VA.US id aa18753; 4 Apr 95 20:21 EDT
Received: by id <> (8.6.11/ for; Tue, 4 Apr 1995 16:26:16 +0100
Received: from by id <> (8.6.11/ for with SMTP; Tue, 4 Apr 1995 16:22:50 +0100
Received: from localhost by (5.64/1.34-032891-Polytechnic University) id AA20555; Tue, 4 Apr 95 11:06:48 -0400
Date: Tue, 4 Apr 95 11:06:48 -0400
Message-Id: <>
Sender: ietf-archive-request@IETF.CNRI.Reston.VA.US
From: "Mark P. McCahill" <>
Subject: Re: Visual navigation possibilities with GopherVR for Macintosh and
X-Listserver-Version: 6.0 -- UNIX ListServer by Anastasios Kotsikonas
X-Comment: Polytechnic U. redistribution of
Reply-To: "Mark P. McCahill" <>
Precedence: list

In message <v01510103aba57e159004@[]>  writes:
> I just downloaded the alpha mac release of TurboGopher VR and the whole
> thing smacks of doing something because you can, and not because it's good.

For a longer explanation of the rationale, see this paper:


> I quickly gave up using the "3D Browser" finding the "1D list" of items to
> be *much* easier and faster to use.

we aren't done with 3D browsing tools yet...

> The items aren't layed out in 3D, they are placed on a flat plain and the
> "VR" view of them is 3D.

That is because you are going to non-3D savvy gopher servers and we have to 
build some sort of default scene in the client. 3D-savvy gopher servers can 
tell the client where to place things (x,y,z coordinates) and how to orient 
them (x,y,z rotation). So... a 3D-savvy server can return a scene with the 
objects arranged in some other fashion than that which the client synthesizes 
for non 3D-savvy servers.

> Personally I will need quite a bit of pursuading to believe that looking at
> information layed out on this plain is in some way better than for example
> using the new 2D lay-out facilities that tables in WWW provide.

Keep an open mind for a little while while things like Veronica become 

Mark P. McCahill                                 gopherspace engineer                     University of Minnesota
612 625 1300                                       612 625 6817 (fax)