Re: [ogpx] VWRAP Draft Charter: 2009 08 28 revision
Meadhbh Siobhan <meadhbh.siobhan@gmail.com> Sun, 30 August 2009 16:37 UTC
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Date: Sun, 30 Aug 2009 09:36:22 -0700
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From: Meadhbh Siobhan <meadhbh.siobhan@gmail.com>
To: Kari Lippert <kari.lippert@gmail.com>
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Subject: Re: [ogpx] VWRAP Draft Charter: 2009 08 28 revision
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hey kari. thanks' for chiming in. On Sun, Aug 30, 2009 at 5:05 AM, Kari Lippert<kari.lippert@gmail.com> wrote: > My two cents.... > > The first paragraph (where the purpose is being laid out) says: > > Conforming client applications use the protocol to manipulate and > move the user's avatar, create objects in a virtual world, interact > with other users and their surroundings and consume and create > media and information from sources inside and outside their virtual > world. > > I normally lurk in this group but I have to say this surprised me. > This statement says that I will use this protocol within my virtual > world, not that I will use this protocol to interface with different > virtual worlds. This doesn't speak to what I thought the thrust was - > interoperability of worlds for transportability of avatars. While once > could argue that the use of the same protocol intra-world would help > in the inter-world communication, this is not the case and should not > be assumed to be so. I'm actually saddened that you're all thinking of > interoperability as achievable only if everyone uses the same > intra-world protocol. we do not define the term "virtual world." there is considerable disagreement as to what the term means. in the previous effort (MMOX) we attempted to start talking about the term and discovered there was considerable disagreement as to what it meant. part of the reason the OGPX BoF was formed was to illuminate a smaller section of the problem domain. in the part of the problem domain we are choosing to work on, we do not discuss interoperability between "virtual worlds" as this term is not used normatively. instead, we define the terms "region domain" and "simulator" and "agent domain" and a few others and define interoperability expectations and protocol between _them_. morgaine uses the term "virtual world" to mean what we call a "region domain." so if this is your definition, then we are talking about an inter-virtual world protocol. we are shying away from using it in this effort because it's use was so contentious in previous standardization efforts (VWIF, AWG, MMOX.) interoperability of avatar formats is one aspect of this protocol, but not the only one. it should also be noted that we are not attempting to say that our model is the _ONLY_ valid models for virtual worlds. this is one of the reasons that OGPX is a distinct effort from MMOX. MMOX retains the wider focus, and as i understand it, there's no reason someone else can't continue it's work, or define a separate part of the problem domain and form another working group. > > "Enforcing" the use of a standard intra-world for every world will be > impossible and quite possibly viewed as some by an intrusion into > their IP, not to mention that it would kill innovation. Transfer > between worlds will be lossy: existing worlds are not the same, nor do > they have the same types of virtual property associated with them. > This standard is going to either have to address the bare minimum, or > become obsolete prior to completion with the introduction of a novel > virtual world into the virtual universe. unlike MMOX, we are not attempting, in this group, to define a generic protocol to be used by every virtual world. OGPX is intended to provide interoperability, not between worlds, but between hosts that work together to simulate a virtual world. nor are we trying to mandate a virtual world protocol that everyone MUST implement. in the same way that POP3 did nothing to supplant the use of Microsoft's proprietary Exchange protocol, or from the effort to define IMAP, we think that the OGPX/VWRAP effort will cover one part of the problem domain. > > I concur with many of the discussions that have been put forth > regarding this draft and have the following suggestions: > > Infinity Linden - good rewording to include OGP history; too confusing > to leave in the main body (a reader will think it a typo) > > Morgaine - agree to remove sentence that begins "To support the > exegesis of the specifications..." > > meadhbh - deployment patterns are very different from models of > protocols; deployment patterns may be useful but should not replace a > good model are we talking about a processing model? we really want to define a processing model for conforming implementations? > > Morgaine - agree with the addition of the Foundation Component but > argue that it should also be the focus in the first paragraph of the > description > > meadhbh/Morgaine/Carlo - redefinition of virtual world is a bad idea > but what you are really talking about is the virtual universe as > composed by a variety of virtual worlds - and I like the plain English > of Region 1 in VW 1 to Region 2 in VW 2 expression put forth as it is > very clear, easily understood, not easily misunderstood, and I > believe captures the intent of the standard to be developed again. this is one of the reasons we're trying to focus on terms we have agreement on. > > Once we figure out the focus (which I take to be inter-world, or > cross-world, transfer) then we can begin capturing the requirements > for a "successful transfer". From that the model, the deployment > pattern(s), the conformance guidelines, and other associated parts of > the standard will come. So I ask, what is the focus (purpose) of the > working group? Why are you making all this effort? Is it to bring the > multitudes of virtual worlds to one protocol or to make transfer > between them possible? I posit those are two different standards and > only the latter is worth standardization. we've actually been working on a focus for the past six months. first we were broad with MMOX, but couldn't get agreement. then with OGPX we stated a focus on what's come to be called "second life-like" worlds. the focus of the group is to define an interoperability profile and protocol, deployment patterns and processing expectations for these worlds. > > <step off soapbox> > My two cents anyway.... > > Kari > _______________________________________________ > ogpx mailing list > ogpx@ietf.org > https://www.ietf.org/mailman/listinfo/ogpx >
- [ogpx] VWRAP Draft Charter: 2009 08 28 revision Infinity Linden
- Re: [ogpx] VWRAP Draft Charter: 2009 08 28 revisi… Joshua Bell
- Re: [ogpx] VWRAP Draft Charter: 2009 08 28 revisi… Infinity Linden
- Re: [ogpx] VWRAP Draft Charter: 2009 08 28 revisi… Morgaine
- Re: [ogpx] VWRAP Draft Charter: 2009 08 28 revisi… Morgaine
- Re: [ogpx] VWRAP Draft Charter: 2009 08 28 revisi… Meadhbh Siobhan
- Re: [ogpx] VWRAP Draft Charter: 2009 08 28 revisi… Morgaine
- Re: [ogpx] VWRAP Draft Charter: 2009 08 28 revisi… Carlo Wood
- Re: [ogpx] VWRAP Draft Charter: 2009 08 28 revisi… Meadhbh Siobhan
- Re: [ogpx] VWRAP Draft Charter: 2009 08 28 revisi… Morgaine
- Re: [ogpx] VWRAP Draft Charter: 2009 08 28 revisi… Kari Lippert
- Re: [ogpx] VWRAP Draft Charter: 2009 08 28 revisi… Carlo Wood
- Re: [ogpx] VWRAP Draft Charter: 2009 08 28 revisi… Carlo Wood
- Re: [ogpx] VWRAP Draft Charter: 2009 08 28 revisi… Carlo Wood
- Re: [ogpx] VWRAP Draft Charter: 2009 08 28 revisi… Kari Lippert
- Re: [ogpx] VWRAP Draft Charter: 2009 08 28 revisi… Morgaine
- Re: [ogpx] VWRAP Draft Charter: 2009 08 28 revisi… Dave CROCKER
- [ogpx] one virtual world, or many? Dave CROCKER
- Re: [ogpx] VWRAP Draft Charter: 2009 08 28 revisi… Meadhbh Siobhan
- Re: [ogpx] VWRAP Draft Charter: 2009 08 28 revisi… Meadhbh Siobhan
- Re: [ogpx] VWRAP Draft Charter: 2009 08 28 revisi… Meadhbh Siobhan
- Re: [ogpx] VWRAP Draft Charter: 2009 08 28 revisi… Dave CROCKER
- Re: [ogpx] VWRAP Draft Charter: 2009 08 28 revisi… Morgaine
- Re: [ogpx] one virtual world, or many? Kari Lippert
- Re: [ogpx] one virtual world, or many? Meadhbh Siobhan
- Re: [ogpx] VWRAP Draft Charter: 2009 08 28 revisi… Kari Lippert
- Re: [ogpx] one virtual world, or many? Meadhbh Siobhan
- Re: [ogpx] one virtual world, or many? Kari Lippert
- Re: [ogpx] one virtual world, or many? Kari Lippert
- Re: [ogpx] one virtual world, or many? Meadhbh Siobhan
- Re: [ogpx] one virtual world, or many? Meadhbh Siobhan
- Re: [ogpx] one virtual world, or many? Kari Lippert
- Re: [ogpx] one virtual world, or many? Meadhbh Siobhan
- Re: [ogpx] VWRAP Draft Charter: 2009 08 28 revisi… Carlo Wood
- Re: [ogpx] one virtual world, or many? Carlo Wood
- Re: [ogpx] one virtual world, or many? Charles Krinke
- Re: [ogpx] VWRAP Draft Charter: 2009 08 28 revisi… Morgaine
- Re: [ogpx] VWRAP Draft Charter: 2009 08 28 revisi… Kari Lippert
- Re: [ogpx] VWRAP Draft Charter: 2009 08 28 revisi… Carlo Wood
- Re: [ogpx] VWRAP Draft Charter: 2009 08 28 revisi… Kari Lippert
- Re: [ogpx] VWRAP Draft Charter: 2009 08 28 revisi… Morgaine
- Re: [ogpx] one virtual world, or many? Dave CROCKER
- Re: [ogpx] VWRAP Draft Charter: 2009 08 28 revisi… Joshua Bell
- Re: [ogpx] one virtual world, or many? Joshua Bell
- Re: [ogpx] VWRAP Draft Charter: 2009 08 28 revisi… Carlo Wood
- Re: [ogpx] VWRAP Draft Charter: 2009 08 28 revisi… Meadhbh Siobhan
- Re: [ogpx] one virtual world, or many? Meadhbh Siobhan
- Re: [ogpx] VWRAP Draft Charter: 2009 08 28 revisi… Suzy Deffeyes
- Re: [ogpx] VWRAP Draft Charter: 2009 08 28 revisi… Dan Olivares
- Re: [ogpx] one virtual world, or many? Charles Krinke
- Re: [ogpx] one virtual world, or many? Infinity Linden
- Re: [ogpx] one virtual world, or many? Infinity Linden
- Re: [ogpx] VWRAP Draft Charter: 2009 08 28 revisi… Morgaine
- Re: [ogpx] one virtual world, or many? Joshua Bell
- Re: [ogpx] VWRAP Draft Charter: 2009 08 28 revisi… Suzy Deffeyes
- Re: [ogpx] VWRAP Draft Charter: 2009 08 28 revisi… Morgaine