Re: [ogpx] VWRAP Draft Charter: 2009 08 28 revision
Morgaine <morgaine.dinova@googlemail.com> Sun, 30 August 2009 18:05 UTC
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Date: Sun, 30 Aug 2009 19:05:09 +0100
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From: Morgaine <morgaine.dinova@googlemail.com>
To: ogpx@ietf.org
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Subject: Re: [ogpx] VWRAP Draft Charter: 2009 08 28 revision
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Meadhbh has misrepresented the points that are being made. On Sun, Aug 30, 2009 at 5:53 PM, Meadhbh Siobhan <meadhbh.siobhan@gmail.com>wrote;wrote: > > a. we're not working on a protocol for interoperability between worlds > *with radically different operating assumptions*. (i.e. - this is not a > protocol intended to provide interoperability between *WoW, EVE Online* > and Second Life.) > Nobody has ever referred to anything that might fall under the scope of MMOX here. This discussion has been entirely about interoperation between worlds that implement OGP/VWRAP, and to put it even more strongly, SL-compatible worlds, such as Opensim-based worlds and SL itself. Continually adding an irrelevant detail like "radically different assumptions" and naming "WoW, EVE Online" only to reject them is a plain straw man. It does not help advance the discussion. Morgaine. ==================================== On Sun, Aug 30, 2009 at 5:53 PM, Meadhbh Siobhan <meadhbh.siobhan@gmail.com>wrote;wrote: > morgaine, i don't think this is a consensus view of the protocol > implementers. > > MMOX was the effort to define inter-world interoperability. that > effort could not reach consensus in a reasonable time frame. this > effort was organized to constrain the problem domain to define > interoperability between systems that implement a virtual world, not > to define a protocol for inter-world interoperability. > > the practical consequence of this constrained scope include: > > a. we're not working on a protocol for interoperability between worlds > with radically different operating assumptions. (i.e. - this is not a > protocol intended to provide interoperability between WoW, EVE Online > and Second Life.) > > b. we're not working on a protocol that requires all systems that > implement it to be part of the same "virtual world" (defined from the > perspective of user.) that is, deployers of systems that implement the > protocol may, but are not required to interoperate with other > deployers. > > the OGPX effort does not preclude this work, but avoids it because it > does not want to repeat the failures of MMOX. > > -cheers > -meadhbh > > On Sun, Aug 30, 2009 at 7:12 AM, Morgaine<morgaine.dinova@googlemail.com> > wrote: > > Kari, that was an excellent review of a long series of subthreads. > > > > You have identified something that the rest of us seem to have missed: > that > > OGP / VWRAP conflates the protocol(s) used to implement a single virtual > > world with the protocol(s) used to implement interop between multiple > > virtual worlds. No wonder we have a severe problem. > > > > That was a very insightful observation, kudos. > > > > The protocol used to implement a given virtual world is an implementation > > detail of that world. > > > > Is VWRAP intended to be an implementation protocol for a VW, or an > interop > > protocol between them? > > > > Morgaine. > > > > > > > > > > > > > > ===================================== > > > > On Sun, Aug 30, 2009 at 1:05 PM, Kari Lippert <kari.lippert@gmail.com> > > wrote: > >> > >> My two cents.... > >> > >> The first paragraph (where the purpose is being laid out) says: > >> > >> Conforming client applications use the protocol to manipulate and > >> move the user's avatar, create objects in a virtual world, interact > >> with other users and their surroundings and consume and create > >> media and information from sources inside and outside their virtual > >> world. > >> > >> I normally lurk in this group but I have to say this surprised me. > >> This statement says that I will use this protocol within my virtual > >> world, not that I will use this protocol to interface with different > >> virtual worlds. This doesn't speak to what I thought the thrust was - > >> interoperability of worlds for transportability of avatars. While once > >> could argue that the use of the same protocol intra-world would help > >> in the inter-world communication, this is not the case and should not > >> be assumed to be so. I'm actually saddened that you're all thinking of > >> interoperability as achievable only if everyone uses the same > >> intra-world protocol. > >> > >> "Enforcing" the use of a standard intra-world for every world will be > >> impossible and quite possibly viewed as some by an intrusion into > >> their IP, not to mention that it would kill innovation. Transfer > >> between worlds will be lossy: existing worlds are not the same, nor do > >> they have the same types of virtual property associated with them. > >> This standard is going to either have to address the bare minimum, or > >> become obsolete prior to completion with the introduction of a novel > >> virtual world into the virtual universe. > >> > >> I concur with many of the discussions that have been put forth > >> regarding this draft and have the following suggestions: > >> > >> Infinity Linden - good rewording to include OGP history; too confusing > >> to leave in the main body (a reader will think it a typo) > >> > >> Morgaine - agree to remove sentence that begins "To support the > >> exegesis of the specifications..." > >> > >> meadhbh - deployment patterns are very different from models of > >> protocols; deployment patterns may be useful but should not replace a > >> good model > >> > >> Morgaine - agree with the addition of the Foundation Component but > >> argue that it should also be the focus in the first paragraph of the > >> description > >> > >> meadhbh/Morgaine/Carlo - redefinition of virtual world is a bad idea > >> but what you are really talking about is the virtual universe as > >> composed by a variety of virtual worlds - and I like the plain English > >> of Region 1 in VW 1 to Region 2 in VW 2 expression put forth as it is > >> very clear, easily understood, not easily misunderstood, and I > >> believe captures the intent of the standard to be developed > >> > >> Once we figure out the focus (which I take to be inter-world, or > >> cross-world, transfer) then we can begin capturing the requirements > >> for a "successful transfer". From that the model, the deployment > >> pattern(s), the conformance guidelines, and other associated parts of > >> the standard will come. So I ask, what is the focus (purpose) of the > >> working group? Why are you making all this effort? Is it to bring the > >> multitudes of virtual worlds to one protocol or to make transfer > >> between them possible? I posit those are two different standards and > >> only the latter is worth standardization. > >> > >> <step off soapbox> > >> My two cents anyway.... > >> > >> Kari > >> _______________________________________________ > >> ogpx mailing list > >> ogpx@ietf.org > >> https://www.ietf.org/mailman/listinfo/ogpx > > > > > > _______________________________________________ > > ogpx mailing list > > ogpx@ietf.org > > https://www.ietf.org/mailman/listinfo/ogpx > > > > >
- [ogpx] VWRAP Draft Charter: 2009 08 28 revision Infinity Linden
- Re: [ogpx] VWRAP Draft Charter: 2009 08 28 revisi… Joshua Bell
- Re: [ogpx] VWRAP Draft Charter: 2009 08 28 revisi… Infinity Linden
- Re: [ogpx] VWRAP Draft Charter: 2009 08 28 revisi… Morgaine
- Re: [ogpx] VWRAP Draft Charter: 2009 08 28 revisi… Morgaine
- Re: [ogpx] VWRAP Draft Charter: 2009 08 28 revisi… Meadhbh Siobhan
- Re: [ogpx] VWRAP Draft Charter: 2009 08 28 revisi… Morgaine
- Re: [ogpx] VWRAP Draft Charter: 2009 08 28 revisi… Carlo Wood
- Re: [ogpx] VWRAP Draft Charter: 2009 08 28 revisi… Meadhbh Siobhan
- Re: [ogpx] VWRAP Draft Charter: 2009 08 28 revisi… Morgaine
- Re: [ogpx] VWRAP Draft Charter: 2009 08 28 revisi… Kari Lippert
- Re: [ogpx] VWRAP Draft Charter: 2009 08 28 revisi… Carlo Wood
- Re: [ogpx] VWRAP Draft Charter: 2009 08 28 revisi… Carlo Wood
- Re: [ogpx] VWRAP Draft Charter: 2009 08 28 revisi… Carlo Wood
- Re: [ogpx] VWRAP Draft Charter: 2009 08 28 revisi… Kari Lippert
- Re: [ogpx] VWRAP Draft Charter: 2009 08 28 revisi… Morgaine
- Re: [ogpx] VWRAP Draft Charter: 2009 08 28 revisi… Dave CROCKER
- [ogpx] one virtual world, or many? Dave CROCKER
- Re: [ogpx] VWRAP Draft Charter: 2009 08 28 revisi… Meadhbh Siobhan
- Re: [ogpx] VWRAP Draft Charter: 2009 08 28 revisi… Meadhbh Siobhan
- Re: [ogpx] VWRAP Draft Charter: 2009 08 28 revisi… Meadhbh Siobhan
- Re: [ogpx] VWRAP Draft Charter: 2009 08 28 revisi… Dave CROCKER
- Re: [ogpx] VWRAP Draft Charter: 2009 08 28 revisi… Morgaine
- Re: [ogpx] one virtual world, or many? Kari Lippert
- Re: [ogpx] one virtual world, or many? Meadhbh Siobhan
- Re: [ogpx] VWRAP Draft Charter: 2009 08 28 revisi… Kari Lippert
- Re: [ogpx] one virtual world, or many? Meadhbh Siobhan
- Re: [ogpx] one virtual world, or many? Kari Lippert
- Re: [ogpx] one virtual world, or many? Kari Lippert
- Re: [ogpx] one virtual world, or many? Meadhbh Siobhan
- Re: [ogpx] one virtual world, or many? Meadhbh Siobhan
- Re: [ogpx] one virtual world, or many? Kari Lippert
- Re: [ogpx] one virtual world, or many? Meadhbh Siobhan
- Re: [ogpx] VWRAP Draft Charter: 2009 08 28 revisi… Carlo Wood
- Re: [ogpx] one virtual world, or many? Carlo Wood
- Re: [ogpx] one virtual world, or many? Charles Krinke
- Re: [ogpx] VWRAP Draft Charter: 2009 08 28 revisi… Morgaine
- Re: [ogpx] VWRAP Draft Charter: 2009 08 28 revisi… Kari Lippert
- Re: [ogpx] VWRAP Draft Charter: 2009 08 28 revisi… Carlo Wood
- Re: [ogpx] VWRAP Draft Charter: 2009 08 28 revisi… Kari Lippert
- Re: [ogpx] VWRAP Draft Charter: 2009 08 28 revisi… Morgaine
- Re: [ogpx] one virtual world, or many? Dave CROCKER
- Re: [ogpx] VWRAP Draft Charter: 2009 08 28 revisi… Joshua Bell
- Re: [ogpx] one virtual world, or many? Joshua Bell
- Re: [ogpx] VWRAP Draft Charter: 2009 08 28 revisi… Carlo Wood
- Re: [ogpx] VWRAP Draft Charter: 2009 08 28 revisi… Meadhbh Siobhan
- Re: [ogpx] one virtual world, or many? Meadhbh Siobhan
- Re: [ogpx] VWRAP Draft Charter: 2009 08 28 revisi… Suzy Deffeyes
- Re: [ogpx] VWRAP Draft Charter: 2009 08 28 revisi… Dan Olivares
- Re: [ogpx] one virtual world, or many? Charles Krinke
- Re: [ogpx] one virtual world, or many? Infinity Linden
- Re: [ogpx] one virtual world, or many? Infinity Linden
- Re: [ogpx] VWRAP Draft Charter: 2009 08 28 revisi… Morgaine
- Re: [ogpx] one virtual world, or many? Joshua Bell
- Re: [ogpx] VWRAP Draft Charter: 2009 08 28 revisi… Suzy Deffeyes
- Re: [ogpx] VWRAP Draft Charter: 2009 08 28 revisi… Morgaine