Re: [ogpx] revised draft charter for OGPX working group
Dave CROCKER <dhc2@dcrocker.net> Sat, 18 July 2009 18:39 UTC
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Date: Sat, 18 Jul 2009 11:39:08 -0700
From: Dave CROCKER <dhc2@dcrocker.net>
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Cc: Kajikawa Jeremy <belxjander@gmail.com>, ogpx-bounces@ietf.org,
ogpx@ietf.org
Subject: Re: [ogpx] revised draft charter for OGPX working group
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(Apologies for the length of this note. It opened a door, and I've tried to
make it as short is practical...)
Meadhbh Siobhan wrote:
> @dave crocker . mmm... good feedback, but i think a number of us
> thought this was such a large design space that it was appropriate to
> move some details out of the charter and into the "intro and
> requirements" doc.
The fact that it touches such large problem, design and solutions spaces is a
problem, not a benefit. If the group is to have any focus, it needs to say what
it is going to work on, rather specifically. Otherwise it will spend forever
trying to decide just that. I believe that, in fact, there is a core of folk,
here, who share a specific set of choices. That's what should be documented.
And it needs to be documented in a way that those of us outside that core -- and
even outside the world of experts in VW, but with protocol design experience --
can understand.
A charter says what work is to be done. It needs to have enough detail for that
statement to be meaningful to outside readers, so they can tell whether they
want to participate, and to give focus to folks working within the group, so
that they know not only what the group is trying to do, but what it is NOT
trying to do.
The "charter and then figure out what we are going to do" approach only works
with a topic and participants who have extensive history and focus doing similar
work. As soon as the topic is this interesting (ie, complex) and this
unfamiliar to open standards space and has this potential diversity of
participation, the group usually has difficulty getting adequate agreement. For
one thing, there is no charter -- ie, group contract -- for reining in
participants who want to push the group into stray areas.
By way of being more concrete, here's a version of the charter with some
re-working and some comments I've already shared with a few folks privately:
-----
My original posting to the ogpx list was because there are some very basic
things that I could not discern from the current draft charter. Things that I'd
expect from any charter. As a small example, the first paragraph of the charter
does not satisfy the requirements of the Working Group Guidlines and Procedures
document. Even without that requirement, I see the semantics of the paragraph
reducing to: "VW is popular and we should do some standards work on it." That's
not my trying to be clever or nasty. I mean that is literally all of the
paragraph's semantics. I mean that quite literally: it provides no substantive
information to a typical charter reader, in terms of specific problems to be
solved, capabilities to be enabled or protocols to be specified.
As for the Guidelines requirement(Section 2.2), the essential point is that the
first paragraph is circulated independent of the rest of the charter and needs
to serve as an abstract, a summary of what the working group is going to
accomplish, as a technical effort:
"The first
paragraph must give a brief summary of the problem area, basis,
goal(s) and approach(es) planned for the working group. This
paragraph can be used as an overview of the working group's
effort."
By way of a deeper example of the draft's problems please note that the draft
provides no technical explanation for any of the domain that it will be working
on. So it uses many terms, such as "virtual worlds" without any technical
basis. Let me be clear: As a technical term, I do not know what it means and
what it does not mean. Really. But I've got enough technical and standards
experience that I should be able to read a charter and tell what is and is not
being solved and created, that is, what the concrete value proposition is. But
here, I can't.
If one already is an expert in the topic, then this stuff is probably clear,
although I'll also note that the technical perspectives of long-standing VW
workers appears quite divergent, based on the mailing list discussions I've
seen. This is what I'd expect for something with a long proprietary history but
just entering standardization. If these disparities persist, it is going to be
virtually (...) impossible for different views to be understood, nevermind
reconciled.
When a topic is well-established within the profession, no its nature and
technical implications don't need to be explained. But here, yes, we have
something that is relatively new and a community that has little or no
experience developing standards for it.
I believe this is a very basic difference, and one that greatly increases the
risk of failure. Over the years, I've come to believe that the technical work
of standards is actually the easiest part. Getting everyone on the same page
about the problem to be solved and the functionality to be created seems to be
the hardest. This requires common perspective and vocabulary. I believe that
most working group efforts fail because they do not take care of these basics,
along with failing to limit scope sufficiently... BEFORE chartering.
While I do realize that a number of the folk participating in this effort have
extensive background in this topic and very much ARE on the same page, the
question is whether this is to be only a sandbox for them or whether it is to be
started and run in a way that encourages participation by others. I hope the
latter; it makes the chartering and management side a lot more difficult, but
the results a lot more useful, IMO.
With respect to explaining terms and concepts, in between a 10-page tutorial and
a complete lack of any explanation, there can be summary information and
pointers. I give the barest hint of this, below, in a revised the draft. No
doubt it's insufficient. A bit -- but only a bit -- more tutorial text and some
well-placed citations, would probably be sufficient.
Side comment: The charter's repeated use of "application-layer" is something I
find distracting, since I do not know what technical import it has, but its use
implies substantive import. (By contrast, I don't mind saying "transport" when
citing HTTP -- even though HTTP is classed as an apps protocol -- because it
properly characterizes the actual role HTTP, or the like, will play for this work.)
Equally, is the group:
1. Starting from scratch and creating brand new protocols,
2. Starting with some existing ones but using them only for guidance,
3. Starting with existing ones but making whatever major changes are deemed
"useful", or
4. Starting with existing ones and making only "essential" (and minor)
changes?
Each of these choice has a history of sometimes being appropriate, but they
entail wildly different charters and types of work.
My guess is that the group's intention is #2 or #3, but I really can't tell from
the charter or from the mailing list discussion. Also, to the extent that
documents are being used as input, they need to be cited. I see that a number
have been released as Internet Drafts that look extremely helpful. They need to
be cited, and in terms of the 1-4 list, above.
Let me stress that what I am referring to is quite different from trying to get
them to agree on resolving differences in solution paradigms. So I'm not
suggesting that ogpx should really try to do what mmox couldn't. Rather, the
ogpx work should at least be accessible to others. Folks from other VW
disciplines and folks from other protocol experience. Based on the current
draft charter and the discussion on the list, it isn't. Too much jargon and too
little explanation. On the other hand, there were some constructive responses
to my query, until you posted a request not to pursue it.
In addition, the charter is filled with references that have no obvious
technical meaning. As such, the text does not really provide much meaningful
guidance about goals and scope, except in the most generic terms.
I've attempted to do some re-working of the draft text, at least fixing the
first paragraph, but could not get very far with the remainder, because I found
so much of the remaining text in need of significant clarification.
Here's what I got, along with the questions:
{{ Open questions are marked by {{...}} }}
Description of Working Group:
Virtual Worlds (VWs) and other Massively Multi-Party Online
Applications (MMOs) are simulation environments consisting of many
objects, object types and virtual actors and users (participants). There
are many examples VW and MMO applications, most using proprietary
protocols. With their roots in games and social interaction, Virtual
Worlds are now being used increasingly in business, education and
information exchange. The working group will develop a protocol to enable
user clients to access multiple, independently-operated servers. It will
also permit servers to share simulation objects and user participant data.
For example, a user will be able to have a single, unique presence among
independent services. The Open Grid Protocol (OGP) will describe
semantics and protocol interaction for the virtual world, independent of
transport, though bindings for carrying OGP over HTTP will be defined.
{{ one protocol or multiple? the draft charter says "The objective of the
OGPX working group is to provide an application-layer wire protocol "
and "the Open Grid Protocol suite (OGP), a set of application
protocols". Which is it? }}
The Open Grid Protocol will define virtual worlds with the following
assumptions:
* The Virtual World exists independent of the participating clients.
{{ what does this mean? }}
* Users have a single, unique presence in the virtual world.
* The virtual world contains persistent objects.
{{ define persistent }}
* The virtual world may be partitioned
{{ define partitioned }}
* Presence, state and simulation occur on authoritative hosts.
{{ where else might they occur? what choice is being made here? }}
Foundational components of the Open Grid Protocol include the publication
of:
1. an abstract dynamic structured data system, suitable for describing
the application protocol in a transport-neutral manner,
{{ what does dynamic mean, here? what is the alternative? }}
2. clear semantics and mechanisms for carrying OGP messages over
message-oriented transports with request/response semantics,
{{ UDP is a 'message-oriented' transport, but I suspect that's not
what is meant. }}
3. guidelines and mechanisms for host and user authentication and
confidentiality,
{{ OGPX will define authentication mechanisms? Perhaps is means
"Guidines for using existing mutual authentication and
confidentiality mechanisms"? }}
4. an application-layer protocol for establishing the user's presence,
{{ is 'establishing a presence' different from logging in? if so,
how? if not, why not say log in? Given Item #3, I'm guessing
this item does NOT mean logging in, since that's the same as
authentication, isn't it? Perhaps this item's calling for
creating a presence protocol, given that a couple already exist
and are used, conflicts with the "use existing" approach of item
#3. Why invent a new one? (There might be a good reason to, but
it should be justified and maybe debated.) }}
5. an protocol for moving a user's presence from one authoritative host
to another,
{{ if there are "authoritative" hosts, what other kinds of hosts are
there? }}
6. format descriptions for objects and avatars in the virtual world,
{{descriptions=specifications? and avatars are not objects? what
are they? }}
7. an application-layer protocol for identifying agents, and
requesting information about them.
{{ is this client/server or server/server? this is a distinct
protocol, from any other ogpx work? what does it mean to
"identify" agents? }}
d/
--
Dave Crocker
Brandenburg InternetWorking
bbiw.net
--
Dave Crocker
Brandenburg InternetWorking
bbiw.net
- [ogpx] revised draft charter for OGPX working gro… Infinity Linden
- Re: [ogpx] revised draft charter for OGPX working… Dave CROCKER
- Re: [ogpx] revised draft charter for OGPX working… Meadhbh Siobhan
- Re: [ogpx] revised draft charter for OGPX working… Meadhbh Siobhan
- Re: [ogpx] revised draft charter for OGPX working… Barry Leiba
- Re: [ogpx] revised draft charter for OGPX working… Alexey Melnikov
- Re: [ogpx] revised draft charter for OGPX working… Kajikawa Jeremy
- Re: [ogpx] revised draft charter for OGPX working… David W Levine
- Re: [ogpx] revised draft charter for OGPX working… Meadhbh Siobhan
- Re: [ogpx] revised draft charter for OGPX working… Dave CROCKER
- Re: [ogpx] revised draft charter for OGPX working… Meadhbh Siobhan
- Re: [ogpx] revised draft charter for OGPX working… Alexey Melnikov