Re: [ogpx] refined idea for documents..

Infinity Linden <infinity@lindenlab.com> Sat, 03 October 2009 16:33 UTC

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Date: Sat, 03 Oct 2009 09:34:28 -0700
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From: Infinity Linden <infinity@lindenlab.com>
To: Vaughn Deluca <vaughn.deluca@gmail.com>
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Cc: Meadhbh Siobhan <meadhbh.siobhan@gmail.com>, ogpx@ietf.org
Subject: Re: [ogpx] refined idea for documents..
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ack. totally forgot. some of the refinements i was talking about
above, made it into this draft:

http://secondlifegrid.net.s3.amazonaws.com/docs/specs/OGP-Teleport_Draft_5.html

which also reminds me, i think the following page has references to
the most up to date pre-IETF drafts:

http://wiki.secondlife.com/wiki/Open_Grid_Protocol

and we have some diagrams on this page:

http://wiki.secondlife.com/wiki/OGP_Explained

not all of the diagrams are up to date (especially authentication,
which has changed A LOT) but it should give you some ideas about the
flows.

-cheers
-meadhbh / infinity


On Sat, Oct 3, 2009 at 9:27 AM, Infinity Linden <infinity@lindenlab.com> wrote:
> yup vaughn. that's the teleport draft we made after the 2008 interop
> tests. if i remember correctly, we didn't modify the code on vaak to
> follow this draft. and... we found a few things we wanted to change
> from this draft over the last year.
>
> but i think that about 99% of what's in the text on the wiki is going
> to show up in the teleport internet draft. stuff we've said we want to
> add includes discussion on policy and where policy enforcement points
> might be, as well as being slightly more clear where region caps for
> teleport come from and the relationship between teleport caps (that
> are given to agent domains the region trusts) and long lived
> information URLs (that may or may not be capabilities) with public
> information about the region.
>
> -cheers
> -meadhbh
>
>
> On Sat, Oct 3, 2009 at 4:55 AM, Vaughn Deluca <vaughn.deluca@gmail.com> wrote:
>> In an attempt to add more details in the deployment patterns I started to do
>> some homework. I found this:
>> http://wiki.secondlife.com/wiki/OGP_Teleport_Draft_3
>> Is there a newer version of this document? Is it more or less safe to use
>> this as an starting point of my thinking about OGP/VWRAP?
>> -Vaughn
>> On Mon, Sep 28, 2009 at 3:33 PM, Meadhbh Siobhan <meadhbh.siobhan@gmail.com>
>> wrote:
>>>
>>> okay. discuss away!
>>>
>>> On Mon, Sep 28, 2009 at 12:26 AM, Morgaine
>>> <morgaine.dinova@googlemail.com> wrote:
>>> > A good way of proceeding would be to discuss David's deployment patterns
>>> > first, before cranking out a new intro document.  After all, there is a
>>> > lot
>>> > of good material there, hinting at many useful use cases.  Then any new
>>> > document would have a chance of reflecting the viewpoints of the group
>>> > so
>>> > far, and building on the consensus.
>>> >
>>> > Ref:  http://tools.ietf.org/html/draft-levine-ogp-layering-00
>>> >
>>> >
>>> > Morgaine.
>>> >
>>> >
>>> >
>>> >
>>> >
>>> >
>>> > ======================================
>>> >
>>> > On Sun, Sep 27, 2009 at 4:11 PM, Infinity Linden
>>> > <infinity@lindenlab.com>
>>> > wrote:
>>> >>
>>> >> yup. we're actually in the process of adding the deployment pattern
>>> >> stuff to the intro doc. great minds think alike!
>>> >>
>>> >> On Sun, Sep 27, 2009 at 7:16 AM, Vaughn Deluca
>>> >> <vaughn.deluca@gmail.com>
>>> >> wrote:
>>> >> > On Thu, Sep 3, 2009 at 8:49 PM, Infinity
>>> >> > Linden <infinity@lindenlab.com> wrote:
>>> >> >>
>>> >> >> hey peeps...
>>> >> >>
>>> >> >> i was thinking about it, and came up with a slightly different list
>>> >> >> of
>>> >> >> documents:
>>> >> >>
>>> >> >> * intro and goals (used to be called intro and requirements)
>>> >> >> * abstract type system (used to be called LLSD)
>>> >> >> * foundations
>>> >> >> * the VWRAP trust/security model
>>> >> >> * virtual world description format
>>> >> >> * client application launch message
>>> >> >> * agent presence establishment
>>> >> >> * avatar format
>>> >> >> * asset format and access
>>> >> >> * chat/voice establishment
>>> >> >> * user profile access
>>> >> >> * time sensitive messages
>>> >> >>
>>> >> >> [snip]
>>> >> >>
>>> >> >> * intro and goals ( based on
>>> >> >> http://tools.ietf.org/html/draft-hamrick-ogp-intro-00 )
>>> >> >>  * social context of virtual worlds - why they're interesting
>>> >> >>  * very high level description of virtual world characteristics -
>>> >> >> not
>>> >> >> what a virtual world "is" as much as features of a virtual world you
>>> >> >> may not have thought about.
>>> >> >>  * how VWRAP virtual worlds differ from other virtual worlds - how
>>> >> >> OpenSim and SecondLife differ on a technology level from WoW
>>> >> >>  * protocol objectives and goals - specific features of the protocol
>>> >> >>
>>> >> >>  * this doc is it's own document because we think there's a need for
>>> >> >> a lot of background, and it's mostly non-technical.
>>> >> >
>>> >> > [snip ]
>>> >> > I would suggest to add some stuff
>>> >> > from http://tools.ietf.org/html/draft-levine-ogp-layering
>>> >> > The use cases given there would come a long way to clarify the
>>> >> > current
>>> >> > confusion over what we can call a virtual world and what the main
>>> >> > seat
>>> >> > of
>>> >> > policy is in these cases.
>>> >> > Vaughn
>>> >> _______________________________________________
>>> >> ogpx mailing list
>>> >> ogpx@ietf.org
>>> >> https://www.ietf.org/mailman/listinfo/ogpx
>>> >
>>> >
>>> > _______________________________________________
>>> > ogpx mailing list
>>> > ogpx@ietf.org
>>> > https://www.ietf.org/mailman/listinfo/ogpx
>>> >
>>> >
>>
>>
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