Re: [ogpx] VWRAP Draft Charter: 2009 08 28 revision
Suzy Deffeyes <suzyq@pobox.com> Mon, 31 August 2009 19:07 UTC
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From: Suzy Deffeyes <suzyq@pobox.com>
To: Infinity Linden <infinity@lindenlab.com>
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Subject: Re: [ogpx] VWRAP Draft Charter: 2009 08 28 revision
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Hi Infinity, I think the Charter looks good, and I support moving forward with submitting this to the IETF. I think it accurately describes the scope of what we want to do, and is clear in its description. I am ready to move to working on the protocol and implementation. Let the interface definitions commence! Suzy Deffeyes / Pixel Gausman IBM On Fri, Aug 28, 2009 at 2:27 PM, Infinity Linden <infinity@lindenlab.com>wrote;wrote: > okay... here's what i think we've all agreed to. i've taken the > liberty of using the VWRAP name since it seems to me we have consensus > around that name. > > also note that i still have the ogpx@ietf.org email list in the > charter text, since we don't have the VWRAP mailing list up yet. > > but the rest of it should be "correct" based on discussions. please > look it over and tell me if i've missed something. > > -cheers > -meadhbh > > Working Group Name: > > Virtual Worlds Region Agent Protocol (VWRAP) > > Chairs: > > TBD > > Area and Area Directors: > > Applications Area > > Lisa Dusseault <lisa.dusseault@gmail.com> > Alexey Melnikov <alexey.melnikov@isode.com> > > Responsible Area Director: > > TBD > > Mailing List: > > ogpx@ietf.org > http://www.ietf.org/mailman/listinfo/ogpx > > Description of Working Group: > > The working group will define the Virtual Worlds Region Agent Protocol > (VWRAP) for collaborative 3-dimensional virtual worlds. The protocol > permits users to interact with each other while represented as > "avatars," or digital representations of the user. Within a single > virtual world, avatars exist in at most one location in a shared > virtual space. Conforming client applications use the protocol to > manipulate and move the user's avatar, create objects in a virtual > world, interact with other users and their surroundings and consume > and create media and information from sources inside and outside their > virtual world. > > Adjacent locations in virtual worlds accessible by this protocol may > be explicitly partitioned into "regions" to facilitate the > computational and communication load balancing required to simulate > the virtual environment. Such virtual worlds may consist of regions > administered by distinct organizations. Though these virtual worlds > may be partitioned, they remain "un-sharded;" all inhabitants and > objects in a particular location in a virtual world may initiate > interaction with all other inhabitants and objects in that location; > and, service endpoint addresses refer to at most one location. The > state of a virtual world is independent of the client applications > that access it and may persist between user sessions. > > Regions and services implemented according to the specifications may > be deployed by separate organizations with varying policies and trust > domains. The OGPX protocols will provide the mechanisms for these > virtual world services to interoperate, when permitted by policy and > shared trust domains. To support the exegesis of the specifications, > the group may define a non-exhaustive set of non-normative policies > protocol participants may enforce. > > The protocol should describe interaction semantics for these virtual > worlds, independent of transport, leveraging existing standards where > practical. It should define interoperability expectations for server > to server interactions as well as client-server interactions. Though > the protocol is independent of transport, early interoperability > trials used HTTP(S) for non-real-time messages. The working group will > define specific features that must be replicated in other transports > and will define the use of HTTP(S) as a transport of protocol > messages. > > Foundational components of the protocol include the publication of: > > * an abstract type system, suitable for describing the application > protocol in an implementation neutral manner, > > * a security model describing trust relationships between > participating entities, > > * guidelines for the use of existing authentication and > confidentiality mechanisms, > > * an application-layer protocol for establishing the user's avatar > in a virtual world, > > * an application-layer protocol for moving a user's avatar between > adjacent and remote locations in a virtual world, > > * format descriptions for objects and avatars in a virtual world, and > > * an application-layer protocol for identifying agents, and > requesting information about them. > > The protocol defined by this group will carry information about the > virtual environment, its contents and its inhabitants. It is an > application layer protocol, independent of transport, based partially > on these previously published internet drafts: > > * http://tools.ietf.org/html/draft-hamrick-ogp-intro > * http://tools.ietf.org/html/draft-hamrick-llsd > * http://tools.ietf.org/html/draft-hamrick-ogp-auth > * http://tools.ietf.org/html/draft-hamrick-ogp-launch > * http://tools.ietf.org/html/draft-lentczner-ogp-base > * http://tools.ietf.org/html/draft-levine-ogp-clientcap > * http://tools.ietf.org/html/draft-levine-ogp-layering > > Goals and Milestones: > > * October 2009 "Introduction and Goals" to the IESG as an > Informational RFC > > * October 2009 "Abstract Type System for the Transmission of Dynamic > Structured Data" to the IESG as Proposed Standard > > * October 2010 "Foundational Concepts and Transport Expectations" to > the IESG as Proposed Standard > > * February 2010 "Guidelines for Host Authentication" to the IESG as > an Informational RFC > > * February 2010 "Service Establishment" to the IESG as Proposed > Standard > > * February 2010 "Client Application Launch Message" to the IESG as > an Informational RFC > > * February 2010 "Simulation Presence Establishment" to the IESG as > Proposed Standard > > * June 2010 "Primitive Object Format" to the IESG as Proposed > Standard > > * June 2010 "Digital Asset Access" to the IESG as Proposed Standard > > * June 2010 "Entity Identifiers" to the IESG as Proposed standard > _______________________________________________ > ogpx mailing list > ogpx@ietf.org > https://www.ietf.org/mailman/listinfo/ogpx >
- [ogpx] VWRAP Draft Charter: 2009 08 28 revision Infinity Linden
- Re: [ogpx] VWRAP Draft Charter: 2009 08 28 revisi… Joshua Bell
- Re: [ogpx] VWRAP Draft Charter: 2009 08 28 revisi… Infinity Linden
- Re: [ogpx] VWRAP Draft Charter: 2009 08 28 revisi… Morgaine
- Re: [ogpx] VWRAP Draft Charter: 2009 08 28 revisi… Morgaine
- Re: [ogpx] VWRAP Draft Charter: 2009 08 28 revisi… Meadhbh Siobhan
- Re: [ogpx] VWRAP Draft Charter: 2009 08 28 revisi… Morgaine
- Re: [ogpx] VWRAP Draft Charter: 2009 08 28 revisi… Carlo Wood
- Re: [ogpx] VWRAP Draft Charter: 2009 08 28 revisi… Meadhbh Siobhan
- Re: [ogpx] VWRAP Draft Charter: 2009 08 28 revisi… Morgaine
- Re: [ogpx] VWRAP Draft Charter: 2009 08 28 revisi… Kari Lippert
- Re: [ogpx] VWRAP Draft Charter: 2009 08 28 revisi… Carlo Wood
- Re: [ogpx] VWRAP Draft Charter: 2009 08 28 revisi… Carlo Wood
- Re: [ogpx] VWRAP Draft Charter: 2009 08 28 revisi… Carlo Wood
- Re: [ogpx] VWRAP Draft Charter: 2009 08 28 revisi… Kari Lippert
- Re: [ogpx] VWRAP Draft Charter: 2009 08 28 revisi… Morgaine
- Re: [ogpx] VWRAP Draft Charter: 2009 08 28 revisi… Dave CROCKER
- [ogpx] one virtual world, or many? Dave CROCKER
- Re: [ogpx] VWRAP Draft Charter: 2009 08 28 revisi… Meadhbh Siobhan
- Re: [ogpx] VWRAP Draft Charter: 2009 08 28 revisi… Meadhbh Siobhan
- Re: [ogpx] VWRAP Draft Charter: 2009 08 28 revisi… Meadhbh Siobhan
- Re: [ogpx] VWRAP Draft Charter: 2009 08 28 revisi… Dave CROCKER
- Re: [ogpx] VWRAP Draft Charter: 2009 08 28 revisi… Morgaine
- Re: [ogpx] one virtual world, or many? Kari Lippert
- Re: [ogpx] one virtual world, or many? Meadhbh Siobhan
- Re: [ogpx] VWRAP Draft Charter: 2009 08 28 revisi… Kari Lippert
- Re: [ogpx] one virtual world, or many? Meadhbh Siobhan
- Re: [ogpx] one virtual world, or many? Kari Lippert
- Re: [ogpx] one virtual world, or many? Kari Lippert
- Re: [ogpx] one virtual world, or many? Meadhbh Siobhan
- Re: [ogpx] one virtual world, or many? Meadhbh Siobhan
- Re: [ogpx] one virtual world, or many? Kari Lippert
- Re: [ogpx] one virtual world, or many? Meadhbh Siobhan
- Re: [ogpx] VWRAP Draft Charter: 2009 08 28 revisi… Carlo Wood
- Re: [ogpx] one virtual world, or many? Carlo Wood
- Re: [ogpx] one virtual world, or many? Charles Krinke
- Re: [ogpx] VWRAP Draft Charter: 2009 08 28 revisi… Morgaine
- Re: [ogpx] VWRAP Draft Charter: 2009 08 28 revisi… Kari Lippert
- Re: [ogpx] VWRAP Draft Charter: 2009 08 28 revisi… Carlo Wood
- Re: [ogpx] VWRAP Draft Charter: 2009 08 28 revisi… Kari Lippert
- Re: [ogpx] VWRAP Draft Charter: 2009 08 28 revisi… Morgaine
- Re: [ogpx] one virtual world, or many? Dave CROCKER
- Re: [ogpx] VWRAP Draft Charter: 2009 08 28 revisi… Joshua Bell
- Re: [ogpx] one virtual world, or many? Joshua Bell
- Re: [ogpx] VWRAP Draft Charter: 2009 08 28 revisi… Carlo Wood
- Re: [ogpx] VWRAP Draft Charter: 2009 08 28 revisi… Meadhbh Siobhan
- Re: [ogpx] one virtual world, or many? Meadhbh Siobhan
- Re: [ogpx] VWRAP Draft Charter: 2009 08 28 revisi… Suzy Deffeyes
- Re: [ogpx] VWRAP Draft Charter: 2009 08 28 revisi… Dan Olivares
- Re: [ogpx] one virtual world, or many? Charles Krinke
- Re: [ogpx] one virtual world, or many? Infinity Linden
- Re: [ogpx] one virtual world, or many? Infinity Linden
- Re: [ogpx] VWRAP Draft Charter: 2009 08 28 revisi… Morgaine
- Re: [ogpx] one virtual world, or many? Joshua Bell
- Re: [ogpx] VWRAP Draft Charter: 2009 08 28 revisi… Suzy Deffeyes
- Re: [ogpx] VWRAP Draft Charter: 2009 08 28 revisi… Morgaine