Re: [quicwg/base-drafts] Curtail CONNECTION_CLOSE for small Initial (#3292)

ianswett <notifications@github.com> Mon, 09 December 2019 16:56 UTC

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Subject: Re: [quicwg/base-drafts] Curtail CONNECTION_CLOSE for small Initial (#3292)
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ianswett commented on this pull request.

LG, some comments

> @@ -2486,7 +2486,16 @@ A client will always know whether the server has Handshake keys
 whether the client has Handshake keys.  Under these circumstances, a server
 SHOULD send a CONNECTION_CLOSE frame in both Handshake and Initial packets
 to ensure that at least one of them is processable by the client.  These
-packets can be coalesced into a single UDP datagram (see {{packet-coalesce}}).
+packets can be coalesced into a single UDP datagram; see {{packet-coalesce}}.

Re-reading this paragraph I realize it needs an update for the new timing of discarding Handshake on the server side, because it means a client may want to send a CONNECTION_CLOSE in both Handshake and 1-RTT.

> @@ -2486,7 +2486,16 @@ A client will always know whether the server has Handshake keys
 whether the client has Handshake keys.  Under these circumstances, a server
 SHOULD send a CONNECTION_CLOSE frame in both Handshake and Initial packets
 to ensure that at least one of them is processable by the client.  These
-packets can be coalesced into a single UDP datagram (see {{packet-coalesce}}).
+packets can be coalesced into a single UDP datagram; see {{packet-coalesce}}.
+
+A CONNECTION_CLOSE frame that is sent in an Initial packet in response to
+unauthenticated information - the content of Initial or Handshake packets
+primarily - might result in denial of service for a legitimate connection.  QUIC
+does not include defensive measures for on-path attacks during the handshake
+(see {{handshake-dos}}). However, at the cost of reducing feedback about errors
+for legitimate peers, some forms of denial of service can be made more difficult
+for an attacker if endpoints discard illegal packets rather than terminating a

Is it worth re-stating that the client address can't change during the handshake, so Initial and Handshake packets from a different address can be immediately discarded?

> @@ -3476,10 +3485,12 @@ Datagrams containing Initial packets MAY exceed 1200 bytes if the client
 believes that the Path Maximum Transmission Unit (PMTU) supports the size that
 it chooses.
 
-A server MAY send a CONNECTION_CLOSE frame with error code PROTOCOL_VIOLATION in
-response to an Initial packet it receives from a client if the UDP datagram is
-smaller than 1200 bytes. It MUST NOT send any other frame type in response, or
-otherwise behave as if any part of the offending packet was processed as valid.
+A server that has no existing state for a connection MUST discard an Initial
+packet that is carried in a UDP datagram that is smaller than 1200 bytes.  Other
+packets in the datagram SHOULD also be discarded.  A server MAY send a
+CONNECTION_CLOSE frame with error code PROTOCOL_VIOLATION in addition to

I didn't realize we had text in here that allowed this.  I think we're better off with always dropping <1200 byte packets, personally, and keeping the MUST you added above.

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