Re: [quicwg/base-drafts] Retransmit server initial upon second Initial (#3080)

martinduke <notifications@github.com> Sat, 15 February 2020 20:41 UTC

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From: martinduke <notifications@github.com>
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Subject: Re: [quicwg/base-drafts] Retransmit server initial upon second Initial (#3080)
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martinduke requested changes on this pull request.



> @@ -519,6 +519,24 @@ bytes.
 Initial packets and Handshake packets may never be acknowledged, but they are
 removed from bytes in flight when the Initial and Handshake keys are discarded.
 
+### Speeding Up Handshake Completion
+
+When a server receives an Initial packet containing duplicate CRYPTO data,
+it can assume the client did not receive all of the server's CRYPTO data sent
+in Initial packets, or the client's estimated RTT is too small. When a
+client receives Handshake or 1-RTT packets prior to obtaining Handshake keys,
+it may assume some or all of the server's Initial packets were lost.

What is the consequence of the client assuming server initials were lost? What would it do in this case to speed up the handshake?

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