Re: [quicwg/base-drafts] Allow most frames in 0-RTT (#2355)

MikkelFJ <notifications@github.com> Wed, 06 February 2019 21:13 UTC

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Subject: Re: [quicwg/base-drafts] Allow most frames in 0-RTT (#2355)
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mikkelfj commented on this pull request.



> +
+As described in Section 8 of {{!TLS13}}, use of TLS early data comes with an
+exposure to replay attack.  The use of 0-RTT in QUIC is similarly vulnerable to
+replay attack.
+
+Endpoints MUST implement and use the replay protections described in {{!TLS13}},
+however it is recognized that these protections are imperfect.  Therefore,
+additional consideration of the risk of replay are needed.
+
+QUIC is not inherently vulnerable to replay attack.  The management of QUIC
+protocol state based on the frame types defined in {{QUIC-TRANSPORT}} is not
+vulnerable to replay.  Processing of QUIC frames is idempotent and cannot result
+in invalid connection states if frames are reordered or lost.  QUIC connections
+do not produce effects that last beyond the lifetime of the connection, except
+for those produced by the application protocol that QUIC serves.
+

Except new 0-RTT tokens, which of course are made under 1-RTT.

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