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Subject: Re: [quicwg/base-drafts] Rework flow of Push ID (#3925)
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@LPardue commented on this pull request.



> -
-Server push is only enabled on a connection when a client sends a MAX_PUSH_ID
-frame; see {{frame-max-push-id}}. A server cannot use server push until it
-receives a MAX_PUSH_ID frame. A client sends additional MAX_PUSH_ID frames to
-control the number of pushes that a server can promise. A server SHOULD use Push
-IDs sequentially, starting at 0. A client MUST treat receipt of a push stream
-with a Push ID that is greater than the maximum Push ID as a connection error of
-type H3_ID_ERROR.
+Each server push is identified by a unique Push ID, which is used to refer to
+the push in various contexts throughout the lifetime of the connection.
+
+The Push ID space begins at zero, and ends at a maximum value set by the
+MAX_PUSH_ID frame; see {{frame-max-push-id}}.  Server push is only enabled on a
+connection when a client sends a MAX_PUSH_ID frame.  A client sends additional
+MAX_PUSH_ID frames to control the number of pushes that a server can promise.  A
+server SHOULD use Push IDs sequentially.  A client MUST treat receipt of a push

Good point about detecting difficulties 

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<p></p>
<p><b>@LPardue</b> commented on this pull request.</p>

<hr>

<p>In <a href="https://github.com/quicwg/base-drafts/pull/3925#discussion_r458380946">draft-ietf-quic-http.md</a>:</p>
<pre style='color:#555'>&gt; -
-Server push is only enabled on a connection when a client sends a MAX_PUSH_ID
-frame; see {{frame-max-push-id}}. A server cannot use server push until it
-receives a MAX_PUSH_ID frame. A client sends additional MAX_PUSH_ID frames to
-control the number of pushes that a server can promise. A server SHOULD use Push
-IDs sequentially, starting at 0. A client MUST treat receipt of a push stream
-with a Push ID that is greater than the maximum Push ID as a connection error of
-type H3_ID_ERROR.
+Each server push is identified by a unique Push ID, which is used to refer to
+the push in various contexts throughout the lifetime of the connection.
+
+The Push ID space begins at zero, and ends at a maximum value set by the
+MAX_PUSH_ID frame; see {{frame-max-push-id}}.  Server push is only enabled on a
+connection when a client sends a MAX_PUSH_ID frame.  A client sends additional
+MAX_PUSH_ID frames to control the number of pushes that a server can promise.  A
+server SHOULD use Push IDs sequentially.  A client MUST treat receipt of a push
</pre>
<p>Good point about detecting difficulties</p>

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