Re: Multi-path QUIC Extension Experiments

Yunfei Ma <yfmascgy@gmail.com> Fri, 17 September 2021 06:38 UTC

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From: Yunfei Ma <yfmascgy@gmail.com>
Date: Thu, 16 Sep 2021 23:38:11 -0700
Message-ID: <CAHgerOFMarhmVFc5Ej00sgk_GfYeTfK5cuujMAVRkDw3sFvoxQ@mail.gmail.com>
Subject: Re: Multi-path QUIC Extension Experiments
To: Robin MARX <robin.marx@uhasselt.be>
Cc: Lars Eggert <lars@eggert.org>, Roberto Peon <fenix=40fb.com@dmarc.ietf.org>, quic <quic@ietf.org>, "matt.joras" <matt.joras@gmail.com>, =?UTF-8?B?5p2O5oyv5a6H?= <zyli@ict.ac.cn>, Christian Huitema <huitema@huitema.net>, "Charles 'Buck' Krasic" <charles.krasic@gmail.com>, "lucaspardue.24.7" <lucaspardue.24.7@gmail.com>, Yanmei Liu <miaoji.lym@alibaba-inc.com>, Yunfei Ma <yunfei.ma@alibaba-inc.com>, Qing An <anqing.aq@alibaba-inc.com>, =?UTF-8?Q?Mirja_K=C3=BChlewind?= <mirja.kuehlewind@ericsson.com>
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Hi Robin,

Thanks for the question and sorry for the late reply. With regard to the
experiment, the goal was to achieve bandwidth, latency and reliability for
a video stream at the same time. Intuitively, adding more paths should give
you immediate improvement. But, as you pointed out, HoL might undo the
benefit. So what we found was a way to overcome this, and the technique was
to use QoE feedback in conjunction with scheduling techniques. What the
results tell us is if you have a stream that is time critical and bandwidth
intensive, with the user-space nature of QUIC, you now have a way to go
forward using multipath.

But please keep in mind that you can choose to use whatever scheduling
algorithm you like with the draft. In the experiment, we are trying to push
the limit, but it is indeed one of the many possibilities. If you want to
send streams that do not require every high reliability or high bandwidth,
you can definitely use the fixed-path-per-stream strategy. Recently, we
also have also done testing with fixed-path-per-stream with
draft-liu-multipath-quic for certain scenarios. Here are some observations,
if you have a large number of streams, having an assigned path for each can
actually give you more combined bandwidth utilization, but not every stream
benefits and some could suffer because of a bad path assignment. If you
really care about the long tail performance, then, I would recommend
sending a stream on multiple paths.

How to use multi-path and which scheduling mode depends on what you try to
optimize. I hope the draft can provide a starting point, and please feel
free to go beyond.

Cheers,
Yunfei




> Thanks for your extended explanations on Multipath HoL-blocking and
> especially:
>
> > I think the stream dependencies you mentioned here is a great point. In
> our implementation, we introduced a stream-priority based reinjection which
> tries to address such dependency (There is a figure in the material that
> Yanmei sent). But we haven't tried when each stream is limited to a single
> path. In our case, streams are distributed on multiple paths. I would
> definitely want to hear more about the application you are dealing with,
> and maybe for wired transport, such a design is needed.
>
> This is exactly what I was trying to explore in my previous mail. You're
> basically intentionally causing (or perhaps risking?) HOL blocking because
> you split a single stream over multiple paths.
> As noted by Christian with the 'equal cost multipath', this can have
> bandwidth usage benefits, but only if paths are usable/similar. If not, HOL
> blocking might undo all the benefits you get from this setup (and using a
> single path per stream would be better).
> So my question was: where is the inflection point where you might decide
> to switch modes? At which parameters is one better than the other?
> I'd hoped you would have experimented with the fixed-path-per-stream setup
> to get some insight into this.
>
> In my mind, the idea of doing a purely transport-level multipath scheduler
> (i.e., without taking into account application layer streams / data
> dependencies / etc.)
> has historically made some sense for TCP / for completely separated
> stacks, as the transport didn't have that type of information available.
> It is however utterly strange to me that this approach would continue for
> QUIC (at least in endpoint multipath, not things like in-network
> aggregators that have been discussed),
> where we have clear splits between streams and (hopefully) already some
> type of prioritization information for each stream.
> For QUIC, I'd expect one-path-per-stream to be the default, with
> multiple-paths-per-stream to be an edge case if you have a single,
> high-traffic stream (which I do assume is your situation with a video
> stream).
>
> With best regards,
> Robin
>
>
>
>
> On Tue, 20 Jul 2021 at 09:15, Lars Eggert <lars@eggert.org> wrote:
>
>> On 2021-7-20, at 1:19, Roberto Peon <fenix=40fb.com@dmarc.ietf.org>
>> wrote:
>> >
>> > If we have to send data along a path in order to discover properties
>> about that path, then sending less data on the path means discovering less
>> about that path.
>> >
>> > The ideal would be to send *enough* data on any one path to maintain an
>> understanding of its characteristics (including variance), and no more than
>> that, and then to schedule the rest of the data to whichever path(s) are
>> best at the moment.
>>
>> ^^^ This.
>>
>> Because the Internet has no explicit network-to-endpoint signaling, an
>> endpoint must build its understanding of the properties of a path by
>> exercising it, and specifically exercising it to a degree that causes
>> queues to form (to obtain "under load" RTTs, see bufferbloat) and
>> congestion loss to happen (to obtain an understanding of available path
>> capacity.) Some people have called this "putting pressure on a path".
>>
>> There has been a long-standing assumption that if you exercised a path in
>> the (recent) past you can probably assume that the properties haven't
>> changed much if you want to start exercising it again. This is why
>> heuristics like caching path properties (RTTs, etc.) are often of benefit -
>> often, but not always, and maybe never in some scenarios (e.g.,
>> overcommitted CGNs.)
>>
>> There has been some work on this in the past for MPTCP. For example, on
>> mobile devices - which most often have multiple possible paths to a
>> destination via WiFi and cellular - exercising multiple paths comes at a
>> distinct increase in energy usage. So you need a heuristic to determine if
>> the potential benefit of going multipath is worth the energy cost of
>> probing multiple paths before you do so.
>>
>> Thanks,
>> Lars
>>
>>
>
> --
>
> dr. Robin Marx
> Postdoc researcher - Web protocols
> Expertise centre for Digital Media
>
> *Cellphone *+32(0)497 72 86 94
>
> www.uhasselt.be
> Universiteit Hasselt - Campus Diepenbeek
> Agoralaan Gebouw D - B-3590 Diepenbeek
> Kantoor EDM-2.05
>
>
>