Re: Stream0 Design Team Proposal

Eric Rescorla <ekr@rtfm.com> Wed, 23 May 2018 23:56 UTC

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From: Eric Rescorla <ekr@rtfm.com>
Date: Wed, 23 May 2018 16:55:51 -0700
Message-ID: <CABcZeBNYVmqnv_42mX=cQsdas-ZS8DS1v0dcLjdnBB0iZkoKfQ@mail.gmail.com>
Subject: Re: Stream0 Design Team Proposal
To: Martin Thomson <martin.thomson@gmail.com>
Cc: Jana Iyengar <jri.ietf@gmail.com>, Eric Rescorla <ekr@mozilla.com>, QUIC WG <quic@ietf.org>, Ian Swett <ianswett=40google.com@dmarc.ietf.org>, Kazuho Oku <kazuhooku@gmail.com>
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I'm with MT on this one. Bits in the handshake are comparatively cheap. I
do think it's of *some* benefit to be able to use the STREAM frame parser,
but that 0x18 hack seems to get us that.

-Ekr


On Wed, May 23, 2018 at 4:51 PM, Martin Thomson <martin.thomson@gmail.com>
wrote:

> I'm not a fan of micro-optimizations like this, especially when it means
> taking space we don't need.
>
> We don't need ANY of the bits on the CRYPTO stream.  The savings for an
> absent length and offset are marginal and not worth burning 8 frame types
> on, and the stream never really ends.  So if we made it have a type of
> 0x18, then you would run it through the same code and get the same result.
>
> On Wed, May 23, 2018 at 4:40 PM Jana Iyengar <jri.ietf@gmail.com> wrote:
>
> > Thank you for your implementation and your report -- this is terrific and
> helpful!
>
> > On your note about CRYPTO_HS frames, I think your idea is clever. Just to
> ensure that I am understanding it correctly, I believe you're proposing
> defining:
> > 0x10 - 0x17: STREAM frame
> > 0x18 - 0x1F: CRYPTO_HS frame
>
> > We can the same frame format for CRYPTO_HS as STREAM except that
> CRYPTO_HS will not have the stream ID field. This means an implementation
> handling these frames can reuse the stream machinery with a small change to
> parse the header bits as follows:
>
> > if (type & 0x10)  {  // STREAM or CRYPTO_HS frame
> >      if (type & 0x08) streamID = varint_consume(frame);
> >      if (type & 0x04) offset = varint_consume(frame);
> >      if (type & 0x02) length = varint_consume(frame);
> >      if (type & 0x01) fin = 1;
> >      read body if present
> > }
>
> > On Tue, May 22, 2018 at 9:57 PM, Kazuho Oku <kazuhooku@gmail.com> wrote:
>
> >> FWIW, I am happy to tell you that I have a working PoC code for the
> >> proposed approach.
>
> >> On the QUIC side, I saw 2% (124 lines) increase in code size (more on
> >> that below). On the TLS side, I also saw 2% (175 lines) increase.
> >> However please look at the code size change especially on the QUIC
> >> side with grain of salt, as it is just a PoC.
>
> >> As expected, the key and encryption-level management on the QUIC side
> >> became very clean. Following are some of the design decisions I made
> >> as well as the outcomes:
>
> >> * All the interaction between picotls and quicly are accompanied by
> >> "epoch". Handshake messages are attributed with their epochs so that
> >> they do not get protected by the wrong key, or so that octets received
> >> under an incorrect encryption context cannot be misused.
>
> >> * All the traffic keys are governed by quicly (managing some traffic
> >> keys in TLS while managing PNE key in QUIC seems messy).
>
> >> * The Initial key is setup by quicly, wheeras other traffic keys are
> >> installed by picotls by calling a callback named
> >> update_traffic_key_cb. The callback accepts and installs 6 keys in
> >> total: for three levels (i.e. 0-RTT, handshake, 1-RTT) in two
> >> directions (send-side and receive-side).
>
> >> * Three PN spaces have their own AEAD encryption key. Initial PN and
> >> Handshake PN spaces have one aead decryption key each. Application PN
> >> space has up to two decryption keys: either for 0-RTT and 1-RTT or for
> >> two 1-RTT keys during key update.
>
> >> It was a pain to have a dedicated frame encoding for CRYPTO_HS, even
> >> though we can reuse (and I reused) the retransmission and reassembly
> >> logic of QUIC streams for the handshake flows. About a half of the
> >> code size increase comes from that (the other half comes from the
> >> added abstraction for having two contexts for the handshake). I would
> >> prefer reusing the STREAM frame encoding for the handshake data. We
> >> could possibly use a different base offset (i.e. for CRYPTO_HS frames
> >> we could use 0b00011XXX, whereas the STREAM frames use 0b00010XXX), as
> >> well as omitting the Stream ID field.
>
> >> Overall, now that I have a PoC, I am more confident that the proposed
> >> approach is the correct path forward. It *simplifies* the QUIC stack
> >> at the same time giving us better security properties as well as
> >> fixing various issues in the current design (as discussed in the
> >> design doc).
>
>
> >> 2018-05-23 10:30 GMT+09:00 Ian Swett <ianswett=
> 40google.com@dmarc.ietf.org>:
> >> > Dear QUIC WG,
> >> >
> >> >
> >> > On behalf of the Stream 0 Design Team, I am pleased to report that we
> have
> >> > consensus on a proposed approach to share with the WG. The DT's
> proposal
> >> > will make QUIC and TLS work closer together and incorporates ideas
> from
> >> > DTLS, but it does not use the DTLS protocol itself.
> >> >
> >> >
> >> > The DT believes this solves the important open Stream 0 issues. The
> proposal
> >> > will be a bit more invasive in TLS, but we believe it is the right
> long-term
> >> > direction and several TLS stacks (BoringSSL, PicoTLS, NSS, and Mint)
> are
> >> > willing and able to do the work necessary.. A number of stacks are
> currently
> >> > working on implementations of this new approach, which we hope to have
> in
> >> > time for the Interim meeting.
> >> >
> >> >
> >> > A design document describing the overall approach can be found at:
> >> >
> >> >
> https://docs.google.com/document/d/1fRsJqPinJl8N3b-
> bflDRV6auojfJLkxddT93j6SwHY8/edit
> >> >
> >> >
> >> > A PR making the changes to the QUIC documents can be found at:
> >> >
> >> > https://github.com/quicwg/base-drafts/pull/1377
> >> >
> >> >
> >> > A few design details did not have clear consensus, but it was felt it
> would
> >> > be better to discuss those in the wider WG than delay the design team.
>   A
> >> > consistent choice was made in the PR and these issues are mentioned in
> >> > Appendix B of the design doc.
> >> >
> >> >
> >> > As always, comments and questions welcome. That said, this is a big PR
> and
> >> > we recognize that some editorial work is going to be needed before
> merging.
> >> > In the interest of letting people follow along, and to keep github
> from
> >> > falling over, we ask people to keep discussion on the mailing list and
> >> > refrain from making PR comments.
> >> >
> >> >
> >> > See you in Kista!
> >> >
> >> >
> >> > Ian and Eric
>
>
>
> >> --
> >> Kazuho Oku
>
>