Re: [Tsv-art] OT: TCP session lifetime - Re: game over, EH [Tsvart last call review of draft-ietf-opsec-ipv6-eh-filtering-06]

Gert Doering <gert@space.net> Sat, 08 December 2018 09:25 UTC

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Date: Sat, 08 Dec 2018 10:25:53 +0100
From: Gert Doering <gert@space.net>
To: Nico Williams <nico@cryptonector.com>
Cc: Jared Mauch <jared@puck.nether.net>, Christopher Morrow <morrowc.lists@gmail.com>, ietf <ietf@ietf.org>, draft-ietf-opsec-ipv6-eh-filtering.all@ietf.org, heard@pobox.com, opsec wg mailing list <opsec@ietf.org>, tsv-art@ietf.org, Gert Doering <gert@space.net>
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Subject: Re: [Tsv-art] OT: TCP session lifetime - Re: game over, EH [Tsvart last call review of draft-ietf-opsec-ipv6-eh-filtering-06]
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Hi,

On Fri, Dec 07, 2018 at 05:03:03PM -0600, Nico Williams wrote:
> What I meant is that I don't understand why resetting a connection
> should still cause routes to flap.  Instead I'd expect session
> management negotiation to determine whether the thing that failed (e.g.,
> a BGP daemon) implies that the routes are gone or not.  Then RST
> injection would not be a problem.  You'd still need integrity
> protection, but then that could always have been done with TLS.

We do have BGP graceful restart.  Which just causes a bit of CPU load
on both ends while they walk multiple millions of VPNv4 routes to
reestablish common state.

Gert Doering
        -- NetMaster
-- 
have you enabled IPv6 on something today...?

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