Re: [vwrap] Statements of Consensus. Flexibity First.

Mike Dickson <> Wed, 30 March 2011 20:50 UTC

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From: Mike Dickson <>
To: Morgaine <>
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Date: Wed, 30 Mar 2011 16:51:42 -0400
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Subject: Re: [vwrap] Statements of Consensus. Flexibity First.
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On Wed, 2011-03-30 at 18:07 +0000, Morgaine wrote:
> No Dzonatas, that's not enough to handle the requirement.
> When I TP from world X to world Y (which I may never have visited
> before), my identity, avatar and clothing need to persist across the
> teleport, and the elements that I carry with me (such as clothing) may
> come from many different worlds which I have visited previously, and
> be served from their individual asset services while I'm away touring
> in world Y.

And the content you carry with you may be scripted with state that needs
to be propogated. And physical objects (if there is such a thing on teh
target, may behave differently,... etc...).   Oh yeah, and some content
providers may not permit content on certain grids.  

The problem you want to solve is, at present, intractable.  There are
solvable ones that moves us in the right direction. If we take those
steps just maybe we can solve the harder problems.  If you make the
problem impossible then we never make progress.  This is BTW the
different IMO between VW interop and service level interop.  To do the
latter I don't need to insure exactly the same behavior across
platforms. Just that I can share some service definitions and therefore
identity, content, etc.  And that to me is a good start.