Re: [vwrap] one question

Crista Lopes <lopes@ics.uci.edu> Fri, 24 September 2010 20:16 UTC

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Date: Fri, 24 Sep 2010 13:16:59 -0700
From: Crista Lopes <lopes@ics.uci.edu>
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Subject: Re: [vwrap] one question
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On 9/24/2010 1:14 PM, Morgaine wrote:
> On Fri, Sep 24, 2010 at 9:01 PM, Crista Lopes <lopes@ics.uci.edu 
> <mailto:lopes@ics.uci.edu>> wrote:
>
>
>     On 9/24/2010 12:38 PM, Hurliman, John wrote:
>
>         Have we suddenly removed the need for all web standards other
>         than a method of fetching Javascript blobs and executing them?
>
>
>     Of course not.
>     It just seems very odd that *web-based virtual worlds* that want
>     to interoperate need to follow some standard for sending the
>     assets to the clients. This just doesn't seem related to
>     interoperability between independently-operated virtual worlds.
>     They way I do it and the way you do it doesn't seem related to our
>     ability to send our users to each other's world.
>
>
> Crista, to help this discussion become more technical, could you 
> please define "*web-based virtual worlds*" for us, in sufficient 
> technical detail to allow us to distinguish them from the much better 
> known types of virtual world such as those we build from OpenSimulator?

I already did, but here it goes one more time: virtual worlds that use 
the web browser as the client component.