Re: [vwrap] Call for a vote on interop BETWEEN independent virtual worlds or not

Morgaine <morgaine.dinova@googlemail.com> Mon, 20 September 2010 21:55 UTC

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Date: Mon, 20 Sep 2010 22:55:30 +0100
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From: Morgaine <morgaine.dinova@googlemail.com>
To: barryleiba@computer.org
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Subject: Re: [vwrap] Call for a vote on interop BETWEEN independent virtual worlds or not
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Barry, I too think that we are arguing something that we already agree on.
Joshua was undoubtedly right in his latest post, because after all we've
spent hundreds of emails discussing interop between virtual worlds in very
explicit terms, so it's close to impossible that this hasn't been our common
goal.  It must be an issue of terminology or emphasis.

I like the services approach to interop a lot, as it provides a high degree
of decoupling and very natural client-server architectures with which we
have huge experience in building and scaling.

However, our VW use cases are not expressed in terms of services, but in
terms of user-level concepts like virtual worlds, teleports, avatars, and
clothing.  Somehow we are going to have to examine our services-oriented
definitions and protocols in terms of the VW-oriented use cases to determine
whether we are on the right track and fulfilling our requirements.  This
requires us to accept that interop between VWs must be discussable, at least
when examining use cases.

I'm happy to accept that the bulk of our work will be in terms of services,
as long as the general goal of providing interop between virtual worlds is
clearly highlighted in the introduction.  Without that, readers will simply
have no idea what we're trying to achieve.  Besides that, we will have to
continue discussing how services relate to VWs (as we have been for many
months), because that provides us with our user-level requirements.

Beyond that, I think we can stick to the services view entirely.


Morgaine.






===========================================

On Mon, Sep 20, 2010 at 10:08 PM, Barry Leiba <
barryleiba.mailing.lists@gmail.com> wrote:

> Putting a finer point on what Joshua said:
>
> >> On Mon, Sep 20, 2010 at 4:27 PM, Jonathan Freedman <
> jef@openmetaverse.org>
> >> wrote:
> >> From what I can tell the drafts do support interoperability between the
> >> same *class* of virtual world. The catch is that the language needs to
> be
> >> significantly clearer.
> >
> > The group's goals are formally described in the charter:
> > https://datatracker.ietf.org/wg/vwrap/charter/
> > ... which, based on previous iterations of this discussion, we carefully
> > crafted to not try and nail down what a "virtual world" was so as not to
> > offend those who have an investment in any particular reading of that
> term.
>
> Indeed, and I think we are largely arguing about something we agree
> on, and, as Meadhbh and others have said, are stuck on the language.
> If we can get to the point where we *do* agree that the issue is just
> (or mostly) language, we can work on sorting out the language, and get
> un-stuck.
>
> As I understand the charter and the discussion leading up to it, we're
> arguing about what we *mean* by "virtual world".  Some want "multiple
> virtual worlds" to interoperate using vwrap; others are *defining* a
> single virtual world as the set of *regions* that interoperate using
> vwrap.
>
> I suggest that these are saying the same thing, that (in this regard,
> at least) we have the same goal, and that these two definitions
> largely collapse into one.
>
> Am I wrong, here?
>
> Barry, as chair
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