Re: [vwrap] Why are we standardizing the login handshake? (was RE: one question)
Morgaine <morgaine.dinova@googlemail.com> Fri, 24 September 2010 22:26 UTC
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Date: Fri, 24 Sep 2010 23:27:20 +0100
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From: Morgaine <morgaine.dinova@googlemail.com>
To: Crista Lopes <lopes@ics.uci.edu>
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Subject: Re: [vwrap] Why are we standardizing the login handshake? (was RE:
one question)
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The Intro document is beyond repair, and should be quoted only with extreme caution. If VWRAP "defines formats for describing objects and avatar shapes" then it will be obsolete on the day it is released, and utterly unable to stay in touch with worlds evolving along a thousand fronts. That's why we have *SERVICES*, so that such issues as objects and avatar shapes are entirely external to the core protocol, evolving independently, and negotiated on entry to each new world, or even potentially to each new region. That's why regions have the capability to handle multiple assets services from multiple worlds, so that no central policy applies. Defining fixed formats centrally would be an exercise in futility on an Internet scale. The Intro document represents OGP legacy, and should not be treated as more than that. You have to remember that OGP was about expanding a centrally managed virtual world. It bears very little relationship to what we're trying to achieve. (And for that, I can only apologize --- OGP should have been thrown out much earlier.) Morgaine. =================================== On Fri, Sep 24, 2010 at 11:06 PM, Crista Lopes <lopes@ics.uci.edu> wrote: > John, > > You may also want to read the intro draft. > http://tools.ietf.org/html/draft-ietf-vwrap-intro-00 > > This is in 4.4: > > "VWRAP defines formats for describing objects and avatar shapes, but more > importantly it > describes the mechanism by which those digital asset descriptions are > transferred between client applications, agent domains and region > domains." > ... > "Accessing and manipulating digital assets is performed via capabilities > which expose the state of the asset to an authorized client. " > > In other words, assets are fetched by the client. So if my world pushes > them to the client, it's not VWRAP-compliant. > > > > _______________________________________________ > vwrap mailing list > vwrap@ietf.org > https://www.ietf.org/mailman/listinfo/vwrap >
- [vwrap] Why are we standardizing the login handsh… Hurliman, John
- Re: [vwrap] Why are we standardizing the login ha… Crista Lopes
- Re: [vwrap] Why are we standardizing the login ha… Hurliman, John
- Re: [vwrap] Why are we standardizing the login ha… Crista Lopes
- Re: [vwrap] Why are we standardizing the login ha… Morgaine
- Re: [vwrap] Why are we standardizing the login ha… Hurliman, John
- Re: [vwrap] Why are we standardizing the login ha… Crista Lopes
- Re: [vwrap] Why are we standardizing the login ha… Morgaine
- Re: [vwrap] Why are we standardizing the login ha… Hurliman, John
- Re: [vwrap] Why are we standardizing the login ha… Meadhbh Hamrick
- Re: [vwrap] Why are we standardizing the login ha… Crista Lopes
- Re: [vwrap] Why are we standardizing the login ha… Meadhbh Hamrick
- Re: [vwrap] Why are we standardizing the login ha… Hurliman, John
- Re: [vwrap] Why are we standardizing the login ha… Meadhbh Hamrick
- Re: [vwrap] Why are we standardizing the login ha… Meadhbh Hamrick
- Re: [vwrap] Why are we standardizing the login ha… Hurliman, John
- Re: [vwrap] Why are we standardizing the login ha… Meadhbh Hamrick
- Re: [vwrap] Why are we standardizing the login ha… Hurliman, John
- Re: [vwrap] Why are we standardizing the login ha… Meadhbh Hamrick
- Re: [vwrap] Why are we standardizing the login ha… Morgaine