Re: [vwrap] one question

Crista Lopes <lopes@ics.uci.edu> Fri, 24 September 2010 20:13 UTC

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Subject: Re: [vwrap] one question
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On 9/24/2010 1:03 PM, Morgaine wrote:
> And David's point was accurate.  You had made a claim about VWRAP 
> interoperability that bore no relationship to anything published nor 
> said, and then you argued against it.  That was wrong.  And now, as a 
> result, it's led to even more erroneous conclusions.  Such flawed 
> lines of reasoning don't lead anywhere useful.

Sorry, I lost track of which part you are referring to.

Answering Mike Dickson:

OpenSimulator is not tied to the SL viewer. The viewer protocols are 
plugins. There's at least a couple of people developing for Unity3D 
front-ends. We've been supporting the SL viewer so that we didn't need 
to develop both the server and the client at the same time. But as the 
Web gets more 3D-friendly, there is no question in a lot of people's 
minds (including mine) that a browser-based viewer is what we want -- at 
least that's what I want.
My concrete use case is my student's JavaScript+HTLM5 viewer for 
OpenSim, where VWRAP seems like a set of prescriptions that, as sensible 
as they may be, have nothing to do with interoperability.

But let's follow David's advice. On my part, I understand everything 
that I didn't understand before. I hope the discussions about the web 
browser have been useful for the people working on VWRAP too.