Re: [vwrap] one question

Meadhbh Hamrick <ohmeadhbh@gmail.com> Thu, 23 September 2010 22:04 UTC

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From: Meadhbh Hamrick <ohmeadhbh@gmail.com>
Date: Thu, 23 Sep 2010 15:04:51 -0700
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To: Morgaine <morgaine.dinova@googlemail.com>
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Subject: Re: [vwrap] one question
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On Thu, Sep 23, 2010 at 1:22 PM, Morgaine
<morgaine.dinova@googlemail.com> wrote:
> Well it goes without saying that VWs were never conceived as being Web apps,
> that would have beeen horribly limiting.  That is a recent affectation, and
> VWs have a long history that far predates the Web.
>

that's a very interesting point, morgaine. depending on your
definition of "virtual world" you could go back a long way... maze war
on PLATO was the first thing i saw that had the "feeling" of a virtual
world.

and maybe a maze war clone where your eyeball avatar can pick up and
drop objects, rendered via WebGL would make a great, simple demo of
bits of protocol under consideration here.

-cheers
-meadhbh