Re: [maitai] draft-romanow-dispatch-telepresence-use-cases-01
"Allyn Romanow (allyn)" <allyn@cisco.com> Mon, 13 December 2010 23:41 UTC
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Date: Mon, 13 Dec 2010 15:43:28 -0800
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Thread-Topic: draft-romanow-dispatch-telepresence-use-cases-01
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From: "Allyn Romanow (allyn)" <allyn@cisco.com>
To: Peter Musgrave <peter.musgrave@magorcorp.com>
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Cc: maitai@ietf.org
Subject: Re: [maitai] draft-romanow-dispatch-telepresence-use-cases-01
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Hi Peter, Indeed, the use cases are not complete. I'm trying to find time to propose a couple of additional cases. The thing about it is whether the different use cases would cause us to need to describe more or differently in order to be interoperable. > -----Original Message----- > From: Peter Musgrave [mailto:peter.musgrave@magorcorp.com] > Sent: Saturday, December 11, 2010 1:36 PM > To: dispatch@ietf.org list; Allyn Romanow (allyn) > Subject: Re: draft-romanow-dispatch-telepresence-use-cases-01 > > Hi Allyn, > > I was re-reading this and thought of a couple of additions I think > might be useful. > > In section 4.2 - asymmetric, the discussion focuses on 3d3c (three > display, 3 camera) to 1d1c. > > I think that it would be useful to consider 3p3c to 2p2c - since this > brings up some interesting decisions which do not occur otherwise. > e.g If room 1 had cameras A, B, C (l to r) and room 2 has displays D > and E (l to r) there are now issues about maintaining gaze angle in the > views from room A when rendering on D and E which do not occur in the > 3d3c-1d1c example... > [AR] I'm not sure what "3p3c" and "2p2c" means, but I assume it's a typo and you meant 3displays 3 cameras to 2 displays 2 cameras? If you feel that there are dynamics that are involved going from 3 to 3 that would not be in play going between 3 and 1, then please, by all means write them up. If the differences would impact what needs to be described between different systems, then it's worth adding. > Also, in the section 4.3 about multipoint, there are alternatives to a > classic, central MCU: > 1) An endpoint may elect to act as an MCU and allow a 2-party call to > grow to include a third party. In this case the mixing point has it's > own content it wishes to inject/select. (We may decide this is best > though of as an independent MCU - although it may have impact on the > signalling if a call which started as a point-to-point suddenly becomes > point-to-MCU). How does this effect what info needs to be passed? > > 2) Three endpoints may elect to make a mesh of calls (each calls the > other) - so each endpoint maintains two active calls and no MCU is > present. > Okay, again, we need to make sure that necessary info is passed. I'm not sure how these architectural difference impact that. Best, Allyn > Regards, > > Peter Musgrave > >
- Re: [maitai] draft-romanow-dispatch-telepresence-… Allyn Romanow (allyn)
- Re: [maitai] draft-romanow-dispatch-telepresence-… Peter Musgrave