Re: [p2prg] Peer-to-Peer Multimedia Answering Machine Technology

Martin Stiemerling <martin.stiemerling@neclab.eu> Thu, 13 December 2012 05:42 UTC

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Date: Thu, 13 Dec 2012 06:42:02 +0100
From: Martin Stiemerling <martin.stiemerling@neclab.eu>
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To: Adam Sobieski <adamsobieski@hotmail.com>
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Subject: Re: [p2prg] Peer-to-Peer Multimedia Answering Machine Technology
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Hi Adam,

Did you also look for the following WGs in the IETF working p2p protocols:
- p2psip for p2p voice and video calls
- ppsp for real-time streaming based on p2p (AKA p2p tv)

   Martin


On 12/13/2012 05:17 AM, Adam Sobieski wrote:
> Internet Research Task Force,
> Peer-to-Peer Research Group,
>
> Greetings. WebRTC is a contemporary technology and pertains to video
> calls, conferences, and potentially to video forums. WebRTC does include
> P2P technologies and I would like to describe a scenario with regard to
> the P2P distributed storage of hypertext, audio and video messages, with
> features and functionality facilitating P2P multimedia answering machine
> technology.
>
> Scenario:
>
> Person A calls Person B. Person A might know whether Person B was online
> or offline before they commenced a communication activity. If Person B
> is online, the data motion is as per WebRTC. If Person B is offline,
> they could have an answering machine multimedia clip available on a
> group of nodes which they have designated, for example per a social
> network graph.
>
> Person A can watch Person B's streaming answering machine clip or skip
> to leaving a message. If Person A leaves a message, that streaming video
> message is stored on a group of nodes, possibly the union of the two
> groups of nodes designated by both Person A and Person B. When Person B
> comes online, within a system-specific duration of time, e.g. 90 days or
> 1 year, the portions of data are downloaded by them, segmented
> downloading, and possibly with something like a BITS 4.0+ technology.
>
> If Person B chooses to view any of the streamable media during that
> initial phase, which might not be uncommon, a log on and check messages
> pattern, the segmented downloading can toggle to a streaming variety of
> download, including variable bitrate streaming. Even after Person B
> might watch real-time segmented downloads of variable-bitrate streaming
> multimedia, the entirety of their high-bitrate messages could be
> downloaded and stored by Person B unless or until Person B indicated
> otherwise.
>
>
> Video calling and video conferencing have been illustrated with WebRTC
> technologies, video forums may be realized upcoming, and we can
> envision, research and develop features for P2P video communication
> systems, P2P hypertext, audio and video systems, multimedia systems,
> including P2P answering machine technologies as described.
>
>
>
> Kind regards,
>
> Adam Sobieski
>
>
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