[ogpx] Second Life

Bill Windwalker <billwindwalker@rocketmail.com> Mon, 22 February 2010 14:02 UTC

Return-Path: <billwindwalker@rocketmail.com>
X-Original-To: ogpx@core3.amsl.com
Delivered-To: ogpx@core3.amsl.com
Received: from localhost (localhost [127.0.0.1]) by core3.amsl.com (Postfix) with ESMTP id 9440828C2E1 for <ogpx@core3.amsl.com>; Mon, 22 Feb 2010 06:02:14 -0800 (PST)
X-Virus-Scanned: amavisd-new at amsl.com
X-Spam-Flag: NO
X-Spam-Score: 0.335
X-Spam-Level:
X-Spam-Status: No, score=0.335 tagged_above=-999 required=5 tests=[BAYES_50=0.001, IP_NOT_FRIENDLY=0.334]
Received: from mail.ietf.org ([64.170.98.32]) by localhost (core3.amsl.com [127.0.0.1]) (amavisd-new, port 10024) with ESMTP id 9jnj0G9I5rBo for <ogpx@core3.amsl.com>; Mon, 22 Feb 2010 06:02:13 -0800 (PST)
Received: from web111203.mail.gq1.yahoo.com (web111203.mail.gq1.yahoo.com [67.195.15.142]) by core3.amsl.com (Postfix) with SMTP id 5767128C226 for <ogpx@ietf.org>; Mon, 22 Feb 2010 06:02:13 -0800 (PST)
Received: (qmail 32773 invoked by uid 60001); 22 Feb 2010 14:04:09 -0000
DKIM-Signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=rocketmail.com; s=s1024; t=1266847449; bh=xXe6dHNhdjd/g6iT7pcPCM0PXzIAbzWOtaRCAGVR2ts=; h=Message-ID:X-YMail-OSG:Received:X-Mailer:Date:From:Subject:To:MIME-Version:Content-Type:Content-Transfer-Encoding; b=XbyFIQIjtlMcYW3Ie4hBiIiteTSQ2nbmIJg3lAcZ5HwkYN5RpmAhGCK3zjX3oYFZIcB7y8+8pNNvOMkKwRT3chIKgT2eArseRr4CGpDpiwKZ9MlwvFC0VcilC3nFwGRy2JoDEgoomWsaWc1NGSGLW6JYi0aZWbjtO2/JW+dm0XQ=
DomainKey-Signature: a=rsa-sha1; q=dns; c=nofws; s=s1024; d=rocketmail.com; h=Message-ID:X-YMail-OSG:Received:X-Mailer:Date:From:Subject:To:MIME-Version:Content-Type:Content-Transfer-Encoding; b=QA2NCdVfp+Kl6JfZ/oMiT7i9uCoV7Ywdg6Kci++MOZ6pWhGn3n+GGCOiY0X+RRpN/eAFDfuvhOKaRM0ka/xtyNZy+sBkD2it5OpqXZRYMd/zUMx5ZDHJYQsM+Ty+q7Or2mvabguksTtdc68loz00vU4uVzKTuB26VjZsYr+StLE=;
Message-ID: <308098.32770.qm@web111203.mail.gq1.yahoo.com>
X-YMail-OSG: gmEkK4UVM1k1BZ6O.b8BE4l3NAVz1LclzPeztVdjM.uEEiwfOo1cUxGZG.VGtcC2Iyh1k8xBNNp5a2m.5JSBgU7B2TTEGVR4SOUTyL8te0JDiC3N_GvIWFvQgIjspjXf_9B1cNisMzVKOj_gis9h7Wb8mADXzBEfxaW0k60w7NeLgNs2xbtnwTj1fWhk_oI.JvYcWFsFDKFCZ3nP5OC9V6cu2p6EEY9wc0jsFFYZ7Nu2hvCTe8lprLM4lAxXxXvJPEEdA7XgRf03Jk5K3JI_hcCI
Received: from [75.30.220.32] by web111203.mail.gq1.yahoo.com via HTTP; Mon, 22 Feb 2010 06:04:09 PST
X-Mailer: YahooMailRC/300.3 YahooMailWebService/0.8.100.260964
Date: Mon, 22 Feb 2010 06:04:09 -0800
From: Bill Windwalker <billwindwalker@rocketmail.com>
To: ogpx@ietf.org
MIME-Version: 1.0
Content-Type: text/plain; charset="iso-8859-1"
Content-Transfer-Encoding: quoted-printable
Subject: [ogpx] Second Life
X-BeenThere: ogpx@ietf.org
X-Mailman-Version: 2.1.9
Precedence: list
List-Id: Virtual Worlds and the Open Grid Protocol <ogpx.ietf.org>
List-Unsubscribe: <https://www.ietf.org/mailman/listinfo/ogpx>, <mailto:ogpx-request@ietf.org?subject=unsubscribe>
List-Archive: <http://www.ietf.org/mail-archive/web/ogpx>
List-Post: <mailto:ogpx@ietf.org>
List-Help: <mailto:ogpx-request@ietf.org?subject=help>
List-Subscribe: <https://www.ietf.org/mailman/listinfo/ogpx>, <mailto:ogpx-request@ietf.org?subject=subscribe>
X-List-Received-Date: Mon, 22 Feb 2010 14:02:14 -0000

I wish to ask how people see the name second life ?
do we see it to be come a name like microsoft when it first started ?
starting out small and taking its time to grow or do we wish for it to come out with a bang and burn out fast?
I for oneĀ am hoping it will take its time to grow for the needs of the users and for the needs of the people to come.
but in the long run may in some way make a new internet world a Second Life Internet World you can say.
that will not replace the internet but give us a new form of internet that not only can bring in 3D software in side of second life but give us working plugins that will stem a all new view on how we see software to day.
no longer held back by a old out dated internet that was flat and no image past a 2D but to go on with some thing better as the younger people come to learn 3D modling and more.
after all the only limits are the one we make at this stage.
so all the coding and work we do is very importent to how second life will be seen later on in software history.
keep up the great work.