[Roll] draft-rahul-roll-rpl-observations-00 Section 2.1: Wear leveling

Carsten Bormann <cabo@tzi.org> Thu, 22 March 2018 10:28 UTC

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From: Carsten Bormann <cabo@tzi.org>
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Date: Thu, 22 Mar 2018 10:28:41 +0000
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Subject: [Roll] draft-rahul-roll-rpl-observations-00 Section 2.1: Wear leveling
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Today, at the mike, I asked about wear leveling.

The numbers in 2.1 seem to assume you do a full erase/write cycle per store operation.
That is not a good way to use Flash storage.  Obviously, for true wear leveling you need a bit more flash space (and a bit more code, which also needs flash space), but then there already are other items that you want to commit to stable storage on a somewhat regular basis.

Grüße, Carsten