Re: [mmox] Comments relating to TP's and Mashups

Morgaine <morgaine.dinova@googlemail.com> Thu, 26 March 2009 17:36 UTC

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Date: Thu, 26 Mar 2009 17:37:43 +0000
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From: Morgaine <morgaine.dinova@googlemail.com>
To: Gareth Nelson <gareth@litesim.com>
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Cc: mmox@ietf.org, William George <wjgeorge@dceo.rutgers.edu>
Subject: Re: [mmox] Comments relating to TP's and Mashups
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On Thu, Mar 26, 2009 at 5:05 PM, Gareth Nelson <gareth@litesim.com> wrote:

Yeah, we can get avatar-less presence too, but further to this we should
> still treat 2D and 3D as separate standards, and since most VWs of interest
> are 3D it makes sense to tackle 3D first, especially considering the makeup
> of people we have here.
>


Why?  It's not justified.  That approach would reduce the interop that could
result from a common protocol operating over decoupled services.

I propose the exact opposite:  that the protocol should not seek to make
special cases nor to restrict its applicability, and that local
implementation details (like how many dimensions are possessed by avatars)
be handled locally.  Implementers would then merely perform a local mapping
in their own object handlers, for example a 3D->2D projection handler.


Morgaine.