Re: [quicwg/base-drafts] max_packet_size in 0-RTT (#3447)

Jana Iyengar <notifications@github.com> Wed, 11 March 2020 07:35 UTC

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Subject: Re: [quicwg/base-drafts] max_packet_size in 0-RTT (#3447)
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After chatting with @martinthomson and kazuho, I recommend that we _not_ make this change.

With the current spec, where a server is not required to reject 0RTT, it means that the server might reduce this value and a client might have to cope with the network (or server) dropping larger 0RTT packets, which it would misconstrue as congestion. OTOH, if the server receives these larger packets despite it having reduced its max_udp_payload_size, it seems a waste to drop packets that have reached and can be processed by the server. Subsequent client connections should use the revised value anyway since the server will communicate a new value in the ServerHello.

(FWIW, a client _could_ use a new reduced transport parameter from the server as an indication that any 0RTT losses were probably not due to congestion. Granted this is a bit of gymnastics, but if a client were to care about the performance of this rare case, it is possible for it to reasonably revert any congestion control action.)

My opinion isn't super strong, but this issue is minor enough. Let's move along to more important things.

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