Re: [v6ops] State of play as of today
Mark Smith <markzzzsmith@gmail.com> Fri, 02 October 2015 00:21 UTC
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From: Mark Smith <markzzzsmith@gmail.com>
Date: Fri, 02 Oct 2015 10:20:37 +1000
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To: Brian E Carpenter <brian.e.carpenter@gmail.com>
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Subject: Re: [v6ops] State of play as of today
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Hi, On 2 October 2015 at 08:56, Brian E Carpenter <brian.e.carpenter@gmail.com> wrote: <snip> >>> Certainly, this work could be discussed including the fact whether the consensus is to remain within the 64-bit boundary between the interface-id vs. not for any IPv6 addressing. > > I would strongly suggest discussing draft-smith-enhance-vne-with-ipv6 at > the same time. > To save people a bit of time, I did the following presentation on that draft at the AusNOG 2014 conference: "Network Virtualisation: The Killer App for IPv6?" http://www.slideshare.net/MarkSmith214/nvtkaipv6-50785685 Tom asked me to review his ILA draft a while back. In the context of both his and my drafts, and having had some further time to think about them, I think there might be two different but related problems being considered: - network virtualization, which I think might actually be more accurately described as "network emulation" - virtual machine / process portability across physical machines and grouping of them together so they share a prefix for policy and other reasons My draft was purely focussed on the first problem, although it inherently addresses the second. From memory, I think Tom's was specifically addressing both of the problems. The reason I've come to realise there are probably two different problems to consider is that one of the fundamental differences between what I proposed (and what other network virtualization/emulation methods propose) and what Tom proposed is that in his model, the hosts within the virtual networks have to have IPv6 addresses that are structured to suit the operation of the underlay network. This is easy or easier to achieve when the operator of both the underlay and overlay networks is the same entity/organisation. I think that difference is fairly significant from the point of view of trying to perform network emulation successfully. It seems to me that if you're emulating a network, then your fundamental goal is that the emulation of the network should be as transparent as possible to the hosts using the emulated network, which includes allowing them to use what ever addressing / addressing structure they'd like. I think Tom's proposal is a good solution to the second problem, however I wouldn't see it as a complete network emulation solution because of its client host addressing requirements. I do think there is a need for solutions to both types of "network virtualization". Regards, Mark.
- [v6ops] State of play as of today Fred Baker (fred)
- Re: [v6ops] State of play as of today Hemant Singh (shemant)
- Re: [v6ops] State of play as of today Fred Baker (fred)
- Re: [v6ops] State of play as of today Brian E Carpenter
- Re: [v6ops] State of play as of today Tom Herbert
- Re: [v6ops] State of play as of today Tom Herbert
- Re: [v6ops] State of play as of today Mark Smith
- Re: [v6ops] State of play as of today Lorenzo Colitti
- Re: [v6ops] State of play as of today Mark Smith
- Re: [v6ops] State of play as of today Hemant Singh (shemant)
- Re: [v6ops] State of play as of today Fred Baker (fred)