Re: [mmox] Learning from the past; focusing on the future
Gareth Nelson <gareth@litesim.com> Tue, 24 February 2009 07:21 UTC
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Date: Tue, 24 Feb 2009 07:22:01 +0000
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From: Gareth Nelson <gareth@litesim.com>
To: "Meadhbh Hamrick (Infinity)" <infinity@lindenlab.com>
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Cc: Jon Watte <jwatte@gmail.com>, Robert Gehorsam <RGehorsam@forterrainc.com>, Mystical Demina <MysticalDemina@xrgrid.com>, mmox@ietf.org
Subject: Re: [mmox] Learning from the past; focusing on the future
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Not your place to commit them, but whose place is it to at least contact them? On Mon, Feb 23, 2009 at 10:10 PM, Meadhbh Hamrick (Infinity) <infinity@lindenlab.com> wrote: > yes. the purpose of the upcoming MMOX BoF session is to get people from a > diverse collection of virtual worlds / MMOs in the same room at the same > time to discuss: > > a. is a working group a good idea? > b. if so, how should we constrain the problem domain? > c. if we can't agree on the same problem domain, does it make sense to have > multiple working groups? > > it is telling that the 74th IETF meeting is held during the same week and > less than a mile away from this year's game developers conference, but it is > not my place to commit representatives from the companies you mention to > attend. > > -cheers > -meadhbh > > On Feb 23, 2009, at 1:30 PM, Robert Gehorsam wrote: > >> I think part of the issue here with regard to the debate between broad >> and narrow interoperability is that, other than Jon representing >> Forterra's technical efforts, there are no other visibly participating >> technical representatives from any other virtual world technology >> providers or other relevant groups. No one from Sun, Qwaq, Multiverse, >> HiPiHi, Activeworlds, any of the browser-based folks, Twinity, any of >> the game folks or kids worlds, Makena (the company that, contrary to >> some folks' assertions, is the company that makes and operates >> There.com), Proton Media, Icarus or its various partners, ECS, and so >> forth. I've seen references to Qwaq but haven't seen Greg or anyone >> else from there participating here. There are probably two dozen >> companies that would be reasonable candidates for this discussion, not >> to mention companies like Adobe, Google, Intel, Samsung, Sony and, yes, >> even Microsoft, all of which might arguably have some interesting >> contributions to make. >> >> It may be that this lack of broad participation is creating -- fairly or >> unfairly -- the sense that the conversation will naturally drift towards >> an SL-OS orientation -- despite what I see as the best intentions of >> many people here -- simply because, other than Forterra, no one else is >> stepping up to the plate. I can tell you that *that* is not something >> that Forterra wants to see, because it's inherent in our view of the >> evolution of the internet that interoperability between diverse virtual >> worlds is essential for all to succeed. So the imbalance in this >> ongoing discussion creates a false dynamic of conflict when none is >> intended. Without broad input, how can we achieve broad >> interoperability? >> >> Is there any outreach going on to these various organizations, or is >> that somehow not part of the policy? Not being really familiar with the >> workings of these sorts of technical groups, I just don't know. >> >> Robert >> >> -----Original Message----- >> From: mmox-bounces@ietf.org [mailto:mmox-bounces@ietf.org] On Behalf Of >> Jon Watte >> Sent: Monday, February 23, 2009 4:15 PM >> To: Morgaine >> Cc: Mystical Demina; mmox@ietf.org >> Subject: Re: [mmox] Learning from the past; focusing on the future >> >> Morgaine wrote: >>> >>> I can't understand why you continue to raise the spectre that we're >>> here to rubberstamp SL standards. We aren't. I'm not aware of >>> anybody with that agenda. >>> >> >> Because there are several people on this list who say "OpenSim and >> Second Life are already trying to do client interoperability; I think we >> should run with it and not worry about something bigger." >> Similarly, I find that the current OGP proposal specifies some thing >> ("Rezzing" of avatars) that are Second Life centric, while not >> specifying other things that would be necessary for an actually useful >> interoperable virtual world (like entity telemetry). >> >> Similarly, if OGP is specified as a mostly empty vessel that can contain >> arbitrary negotiated data, what would probably happen would be that >> OpenSim puts OpenSim data in that vessel, and IMVU puts IMVU data in >> that vessel, and both claim to support "OGP interoperability" but you >> can't do anything useful through that claim. I want to avoid that >> outcome. >>> >>> We are working in good faith towards your item 2), while noting that >>> item 2) means interop with "all" reasonable worlds, and that includes >>> Linden worlds. It's not either/or, it's both. Please grant us that, >>> so that we can actually make headway. >>> >>> /(Proviso: your item 2) says /*single ... simulation*/, which is >>> incorrect, as we have no remit to straightjacket diverse worlds into a >> >>> single simulation.)/ >> >> What I mean by "single simulation" is what the user sees when connected >> to a specific, interoperating instance. I suppose the user could be >> connected to multiple of those, similar to opening multiple video >> streams in a media player, but then those generally have "nothing" to do >> with each other. >> >> >> Okay, so if most of us agree on 2), can we just say we have "rough >> consensus" on that, and politely reject any attempt to steer the work >> towards 1)? >> >> >> Sincerely, >> >> jw >> >> >> _______________________________________________ >> mmox mailing list >> mmox@ietf.org >> https://www.ietf.org/mailman/listinfo/mmox >> _______________________________________________ >> mmox mailing list >> mmox@ietf.org >> https://www.ietf.org/mailman/listinfo/mmox > > _______________________________________________ > mmox mailing list > mmox@ietf.org > https://www.ietf.org/mailman/listinfo/mmox >
- Re: [mmox] Learning from the past; focusing on th… Mystical Demina
- Re: [mmox] Learning from the past; focusing on th… Jon Watte
- Re: [mmox] Learning from the past; focusing on th… Gareth Nelson
- Re: [mmox] Learning from the past; focusing on th… Morgaine
- Re: [mmox] Learning from the past; focusing on th… Jon Watte
- Re: [mmox] Learning from the past; focusing on th… Robert Gehorsam
- Re: [mmox] Learning from the past; focusing on th… Dan Olivares
- Re: [mmox] Learning from the past; focusing on th… Robert Gehorsam
- [mmox] Industry involvement (was RE: Learning fro… Hurliman, John
- Re: [mmox] Learning from the past; focusing on th… Meadhbh Hamrick (Infinity)
- Re: [mmox] Learning from the past; focusing on th… Gareth Nelson
- Re: [mmox] Learning from the past; focusing on th… Gareth Nelson
- Re: [mmox] Learning from the past; focusing on th… Robert Gehorsam
- Re: [mmox] Learning from the past; focusing on th… Gareth Nelson
- Re: [mmox] Learning from the past; focusing on th… Jon Watte
- Re: [mmox] Learning from the past; focusing on th… Gareth Nelson