Re: [ogpx] URI schema for virtual world locations?
Carlo Wood <carlo@alinoe.com> Sun, 24 January 2010 14:00 UTC
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Date: Sun, 24 Jan 2010 14:59:55 +0100
From: Carlo Wood <carlo@alinoe.com>
To: "Infinity Linden (Meadhbh Hamrick)" <infinity@lindenlab.com>
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Cc: Meadhbh Hamrick <meadhbh.siobhan@gmail.com>, ogpx@ietf.org
Subject: Re: [ogpx] URI schema for virtual world locations?
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I pressed the 'send' button too soon, but almost immediately followed up with a reply to myself (where I more or less took back the first part, that you comment on ;). My point was, there is only a need for a 3 dimensional cartesian coordinate system really, relative to a region. In order to be able to show map, it should be possible map regions to some 2 dimensional coordinate system. By using a global 3 dimensional *cartesian* coordinate system, and do the latter mapping by projecting along the z-axis, we'd force every world to be flat. If that is what we decide for, so be it. But if we want to avoid getting only flat worlds for some reason then we have two options: * Either add support for other coordinate systems (cylindrical, polar...) or * Let go of the "simple" way that local 3D coordinates are mapped to the 2D 'map' coordinates. If on top of that we want to accommodate the fact that some regions are not connected at all (you can't fly or walk from one to the other: they do not have any intuitional or logical relative position), we need to add the notions of 'spaces' (mathematical word), or maybe call it 'map' as that is what it will boil down to: separate maps of connected regions (I recall having posted a proposed word for that for communication purposes: continents). Hence my proposal for points 1.3 and 1.4: 1.3. there may be two forms of location representation: map position (longitude/latitude) that give regions in a given space, a place on a map, and cartesian coordinates relative to the origin of a region (x,y,z). 1.4. the statement above (1.3) implies there is a public service available to map between the {space, longitude, latitude} "map coordinates" and points relative to a given region: {space/map, longitude, latitude} <---> {region name, x, y} I have no objection, not too strong anyway ;), against continents being flat on the map, only allowing curved land through special browsers. The reason for that is that I think that otherwise it's just too hard to create and show a map, something not worth the effort at this point, not even during the design of this standard :/ Note that by setting "space/map" to a constant, this extended proposal is completely consistent with how SL currently works (one big map, and {longitude, latitude} being the global coordinates). Yet, it would discourage using {x, y, z} for global coordinates, but shows that it's needed / better to use {region, x, y, z} for locations, or alternatively {space/map, longitude, latitude, z}. -- Carlo Wood <carlo@alinoe.com>
- Re: [ogpx] URI schema for virtual world locations? Meadhbh Hamrick
- [ogpx] URI schema for virtual world locations? Hurliman, John
- Re: [ogpx] URI schema for virtual world locations? Kari Lippert
- Re: [ogpx] URI schema for virtual world locations? Suzy Deffeyes
- Re: [ogpx] URI schema for virtual world locations? Kari Lippert
- Re: [ogpx] URI schema for virtual world locations? Richard L. Barnes
- Re: [ogpx] URI schema for virtual world locations? Kari Lippert
- Re: [ogpx] URI schema for virtual world locations? Carlo Wood
- Re: [ogpx] URI schema for virtual world locations? Carlo Wood
- Re: [ogpx] URI schema for virtual world locations? Dan Olivares
- Re: [ogpx] URI schema for virtual world locations? Joshua Bell
- Re: [ogpx] URI schema for virtual world locations? Richard L. Barnes
- Re: [ogpx] URI schema for virtual world locations? Dan Olivares
- Re: [ogpx] URI schema for virtual world locations? Han Sontse
- Re: [ogpx] URI schema for virtual world locations? Dan Olivares
- Re: [ogpx] URI schema for virtual world locations? Meadhbh Hamrick
- Re: [ogpx] URI schema for virtual world locations? Meadhbh Hamrick
- Re: [ogpx] URI schema for virtual world locations? Han Sontse
- Re: [ogpx] URI schema for virtual world locations? David W Levine
- Re: [ogpx] URI schema for virtual world locations? Han Sontse
- Re: [ogpx] URI schema for virtual world locations? Meadhbh Hamrick
- Re: [ogpx] URI schema for virtual world locations? Hurliman, John
- Re: [ogpx] URI schema for virtual world locations? Joshua Bell
- Re: [ogpx] URI schema for virtual world locations? Meadhbh Hamrick
- Re: [ogpx] URI schema for virtual world locations? Carlo Wood
- Re: [ogpx] URI schema for virtual world locations? Frans
- Re: [ogpx] URI schema for virtual world locations? Richard L. Barnes
- Re: [ogpx] URI schema for virtual world locations? Meadhbh Hamrick
- Re: [ogpx] URI schema for virtual world locations? Joshua Bell
- Re: [ogpx] URI schema for virtual world locations? Meadhbh Hamrick
- Re: [ogpx] URI schema for virtual world locations? Carlo Wood
- Re: [ogpx] URI schema for virtual world locations? Carlo Wood
- Re: [ogpx] URI schema for virtual world locations? Meadhbh Hamrick
- Re: [ogpx] URI schema for virtual world locations? Hurliman, John
- Re: [ogpx] URI schema for virtual world locations? Infinity Linden (Meadhbh Hamrick)
- Re: [ogpx] URI schema for virtual world locations? Morgaine
- Re: [ogpx] URI schema for virtual world locations? Carlo Wood
- Re: [ogpx] URI schema for virtual world locations? Kari Lippert
- Re: [ogpx] URI schema for virtual world locations? Joshua Bell
- Re: [ogpx] URI schema for virtual world locations? Morgaine
- Re: [ogpx] URI schema for virtual world locations? Meadhbh Hamrick