Re: [httpstreaming] Push Vs Pull Re: Current Status and Our Goal

Thomas Stockhammer <stockhammer@nomor.de> Mon, 18 October 2010 08:33 UTC

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From: Thomas Stockhammer <stockhammer@nomor.de>
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Date: Mon, 18 Oct 2010 10:34:01 +0200
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References: <00df01cb5de2$2ac49730$4f548a0a@china.huawei.com> <04CAD96D4C5A3D48B1919248A8FE0D540D5BEB08@xmb-sjc-215.amer.cisco.com> <074201cb66c1$1a192d50$4f548a0a@china.huawei.com> <04CAD96D4C5A3D48B1919248A8FE0D540D5BF360@xmb-sjc-215.amer.cisco.com> <017101cb6924$bc093410$30298a0a@china.huawei.com> <04CAD96D4C5A3D48B1919248A8FE0D540D5BF70B@xmb-sjc-215.amer.cisco.com> <03ce01cb6b67$fdb9d910$30298a0a@china.huawei.com> <04CAD96D4C5A3D48B1919248A8FE0D540D689385@xmb-sjc-215.amer.cisco.com> <009c01cb6c03$f2125320$30298a0a@china.huawei.com> <04CAD96D4C5A3D48B1919248A8FE0D540D689412@xmb-sjc-215.amer.cisco.com> <022c01cb6c0b$5fc75490$30298a0a@china.huawei.com> <04CAD96D4C5A3D48B1919248A8FE0D540D68946C@xmb-sjc-215.amer.cisco.com> <04CAD96D4C5A3D48B1919248A8FE0D540D6894A4@xmb-sjc-215.amer.cisco.com> <02d501cb6e87$9dc75dc0$30298a0a@china.huawei.com> <03c001cb6e95$3edf86d0$30298a0a@china.huawei.com> <03f101cb6e97$f582acd0$30298a0a@china.huawei.com> <043601cb6e9c$6719f8e0$30298a0a@china.huawei.com>
To: Qin Wu <sunseawq@huawei.com>
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Subject: Re: [httpstreaming] Push Vs Pull Re: Current Status and Our Goal
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>>>> How would this work if you have only one bitrate on the server? Is your approach as follows:
>>>> 
>>>> Rather than offering the same content encoded at multiple bitrates and serving them based on what the client wants, you
>>>> wanna serve the content encoded at a single bitrate and by manipulating the transmission rate on the server (based on
>>>> server's knowledge of network and client), you "adaptively" send it. Is that the scenario you have in mind?
>>>> 
>>>> [Qin]: Personally that is what I am trying to look for. a single birate for live content may change at time which can be
>>>> realized by transcoding.
>>> 
>>> If you are saying a server doing transcoding for adaptation scales better than an http server serving client requests for different chunks, then I think you should make your arguments clear enough in the problem statement draft and see whether others think. To me, it is a losing proposition. 
>>> 
>>> [Qin]; for the live content consuming with thousands of consumers viewing at the same time, in my opinion, it may be a successful propsotion.
>> 
>> [T] Adaptation for each of the thousands of users!?  [\T]
>> 
>> [Qin]: The scenario we are talking about is more and more people watching one popuar global event at the same time, e.g., world cup finals, US president election, Olympic games.
> 
> 
> [T] 
> Exactly! And therefore individual server side adaptation is worst ... 
> To maintain a 1-1 relationship between the client and the server breaks scalability. 
> Just offer a couple of bitrate choices and the millions of clients will pick the one that suits them. Clients are extremely intelligent and capable nowadays. 
> Network-initiated individual QoS control is not a subject in HTTP streaming. 
> [\T] 
> 
> [Qin]: It seems you talk about server based solution in your vision which I can't follow. In my understanding, client based solution more fit for recorded content consuming than live content consuming.
> The big problem of current existing client based solution can not well satisfy real time streaming requirements during live content consuming.


[T]
If I summarize your proposition from the above e-mails, this is what it says:
"[Qin:] Rather than offering the same content encoded at multiple bitrates and serving them based on what the client wants, you wanna serve the content encoded at a single bitrate and by manipulating the transmission rate on the server (based on server's knowledge of network and client), you "adaptively" send it. That is what I am trying to look for. a single birate for live content may change at time which can be
realized by transcoding. This is a successful propsotion for the live content consuming with thousands of consumers viewing at the same time"

This is server-controlled: "... by manipulating the transmission rate on the server ..." And in my opinion this is no successful proposition.

The only problem in live that may exist is end-to-end latency. 
[\T]

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