Re: [mmox] Creating walled gardens considered harmful
Jon Watte <jwatte@gmail.com> Mon, 30 March 2009 23:03 UTC
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Date: Mon, 30 Mar 2009 16:04:44 -0700
From: Jon Watte <jwatte@gmail.com>
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To: Kari Lippert <kari.lippert@gmail.com>
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Cc: MMOX-IETF <mmox@ietf.org>
Subject: Re: [mmox] Creating walled gardens considered harmful
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Kari Lippert wrote: > <clearing throat> > > I've been lurking for some time now and reading and trying to > understand the basic user requirement that is driving this work. I > have to admit this is as close as I've seen. > > I understand "teleport" (and believe if you can define it well enough, > smart people can make it so) but it leaves me asking why? Why would a > user desire to "teleport" from one VWE to another? The answer to this > will, I believe, help you focus on what needs to be included in the > definition of what it means to "teleport", and what can be safely set > aside for the moment. > > Kari I think "teleport" is an implementation detail. Does this use case seem like a good description of what you consider a "teleport"? 2.1. Friend Invite 2.1.1. Description 1. User A uses virtual world system A that complies with MMOX interoperability. 2. User B uses virtual world system B that complies with MMOX interoperability. 3. User A wants user B to visit him/her in system/world A, and gets a suitable URL from his/her system (A), and sends this to user B using any transport (mail, IM, integrated communication, carrier pigeon, ...) 4. User B clicks/activates this link. 5. After a brief "loading" screen, user B sees user A in user A's environment, including a representative form of any simulated object in that environment. 6. User B can interact at some level with the objects from user A. 7. Objects that user B take out of inventory show up in some representative form for both user A and user B. 8. User A can interact at some level with any objects that user B bring out of inventory. Note that I assumed that if you have avatars and objects, you also have text/speech, but that's a poor assumption -- it should go as line 5.5 in this use case, I guess. Sincerely, jw
- [mmox] Creating walled gardens considered harmful Morgaine
- Re: [mmox] Creating walled gardens considered har… Lisa Dusseault
- Re: [mmox] Creating walled gardens considered har… Lawson English
- Re: [mmox] Creating walled gardens considered har… Jon Watte
- Re: [mmox] Creating walled gardens considered har… Hurliman, John
- Re: [mmox] Creating walled gardens considered har… Mystical Demina
- Re: [mmox] Creating walled gardens considered har… Charles Krinke
- Re: [mmox] Creating walled gardens considered har… Christian Scholz
- Re: [mmox] Creating walled gardens considered har… Jon Watte
- Re: [mmox] Creating walled gardens considered har… Morgaine
- Re: [mmox] Creating walled gardens considered har… Jon Watte
- Re: [mmox] Creating walled gardens considered har… Morgaine
- Re: [mmox] Creating walled gardens considered har… Morgaine
- Re: [mmox] Creating walled gardens considered har… Charles Krinke
- Re: [mmox] Creating walled gardens considered har… Jon Watte
- Re: [mmox] Creating walled gardens considered har… Jon Watte
- Re: [mmox] Creating walled gardens considered har… James Kempf
- Re: [mmox] Creating walled gardens considered har… Morgaine
- Re: [mmox] Creating walled gardens considered har… Charles Krinke
- Re: [mmox] Creating walled gardens considered har… zedmaster
- Re: [mmox] Creating walled gardens considered har… Morgaine
- Re: [mmox] Creating walled gardens considered har… Charles Krinke
- Re: [mmox] Creating walled gardens considered har… Morgaine
- Re: [mmox] Creating walled gardens considered har… Charles Krinke
- Re: [mmox] Creating walled gardens considered har… Morgaine
- Re: [mmox] Creating walled gardens considered har… Jon Watte
- Re: [mmox] Creating walled gardens considered har… Jon Watte
- Re: [mmox] Creating walled gardens considered har… Charles Krinke
- Re: [mmox] Creating walled gardens considered har… Jon Watte
- Re: [mmox] Creating walled gardens considered har… Morgaine
- Re: [mmox] Creating walled gardens considered har… Morgaine
- Re: [mmox] Creating walled gardens considered har… Charles Krinke
- Re: [mmox] Creating walled gardens considered har… Jon Watte
- Re: [mmox] Creating walled gardens considered har… Morgaine
- Re: [mmox] Creating walled gardens considered har… Kajikawa Jeremy
- [mmox] charter scope, thinking horizontally Larry Masinter
- Re: [mmox] charter scope, thinking horizontally Charles Krinke
- Re: [mmox] charter scope, thinking horizontally Morgaine
- Re: [mmox] charter scope, thinking horizontally Charles Krinke
- Re: [mmox] Creating walled gardens considered har… Jon Watte
- Re: [mmox] charter scope, thinking horizontally Jon Watte
- Re: [mmox] charter scope, thinking horizontally Larry Masinter
- Re: [mmox] charter scope, thinking horizontally Charles Krinke
- Re: [mmox] charter scope, thinking horizontally Jon Watte
- Re: [mmox] Creating walled gardens considered har… Morgaine
- Re: [mmox] Creating walled gardens considered har… Jon Watte
- Re: [mmox] Creating walled gardens considered har… James Stallings II
- Re: [mmox] Creating walled gardens considered har… Jon Watte
- Re: [mmox] Creating walled gardens considered har… Kari Lippert
- Re: [mmox] Creating walled gardens considered har… Morgaine
- Re: [mmox] Creating walled gardens considered har… Jon Watte
- Re: [mmox] Creating walled gardens considered har… Lisa Dusseault
- Re: [mmox] Creating walled gardens considered har… Jon Watte
- Re: [mmox] Creating walled gardens considered har… Dan Olivares
- Re: [mmox] Creating walled gardens considered har… Charles Krinke
- Re: [mmox] Creating walled gardens considered har… Larry Masinter
- Re: [mmox] Creating walled gardens considered har… Morgaine
- Re: [mmox] Creating walled gardens considered har… Mystical Demina
- Re: [mmox] Creating walled gardens considered har… Morgaine
- Re: [mmox] Creating walled gardens considered har… Jon Watte
- Re: [mmox] Creating walled gardens considered har… Jon Watte
- Re: [mmox] Creating walled gardens considered har… Christian Scholz