Re: [mmox] Creating walled gardens considered harmful

Jon Watte <jwatte@gmail.com> Sun, 29 March 2009 06:53 UTC

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Date: Sat, 28 Mar 2009 23:54:22 -0700
From: Jon Watte <jwatte@gmail.com>
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To: Morgaine <morgaine.dinova@googlemail.com>
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Cc: MMOX-IETF <mmox@ietf.org>
Subject: Re: [mmox] Creating walled gardens considered harmful
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Morgaine wrote:
> On Sat, Mar 28, 2009 at 5:18 PM, Jon Watte <jwatte@gmail.com 
> <mailto:jwatte@gmail.com>> wrote:
>
>      
>     The question is: would you want to work on a standard, if you knew
>     that the standard would only be adopted by 3 out of 50 virtual
>     world platforms in the world?
>
>
> We're not working on a standard for 3/50.  Instead, we're placing the 
> requirements of the 50 platforms (or as many as we can) into the 
> problem space, and analysing each one separately into components so 
> that we can either find commonalities or else keep the requirements 
> disjoint.  And then, once we see the whole problem space as a set of 
> necessary component requirements, we can finally synthesize solutions 
> that meet 50/50, or at least a high number.

That's great!

I think that it's reasonable to believe that the 50 different 
technologies will not each go back and re-implement the entire 
client/server simulation/graphics communication stack. Thus, I think 
that requirement should be placed into the problem space.
Do you agree?

Sincerely,

jw