Re: [mmox] charter scope, thinking horizontally

Charles Krinke <charles.krinke@gmail.com> Sun, 29 March 2009 17:42 UTC

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Date: Sun, 29 Mar 2009 09:43:16 -0800
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From: Charles Krinke <charles.krinke@gmail.com>
To: Larry Masinter <masinter@adobe.com>
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Subject: Re: [mmox] charter scope, thinking horizontally
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I would concur. Making in-roads in getting chat working between more virtual
worlds is to everyone's advantage.

In general, the progression for implementation seems to follow :

1. Chat first
2. Some sort of presence perhaps as a still or moving picture
3. Some sort of avatar presence.
4. Some sort of object presence.

It just seems to me that making progress on this list in about this order
with additional virtual worlds is a win for MMOX.

Charles Krinke
OpenSim Core Developer
OSGrid Director

On Sun, Mar 29, 2009 at 9:25 AM, Larry Masinter <masinter@adobe.com> wrote:

> If you start horizontally, you might get significant value
> without having to overcome some really difficult problems
> of interaction between incompatible world models.
>
> Object interoperability is hard, because every world has
> a different model for objects, geography, movement, physics
> and so forth.
>
> Communication interoperability seems quite feasible:
> chat using extensions to XMPP/Jabber, voice using SIP,
> location using extensions to Geopriv, etc.
>
> I could see also agreeing on a form of GUIDs for object
> references and a way of discovering metadata about
> objects as well as content negotiation for object
> representations.
>
> It's interesting to think about world<->world communication
> as an extension of in-world <->  real-world communication,
> e.g., to google-talk to avatars using Jabber.
>
> Many people seem to have flickr/facebook/etc. identities
> for their avatars independently of the ones for their
> "real" selves, so this isn't too far-fetched a concept.
>
> Getting some success on inter-world communication,
> even if it is for a narrow application like "chat",
> will help enormously in establishing the credibility
> of any standards effort.
>
>
> (historical reference:
> http://larry.masinter.net/MOOGopher.pdf  )
>
> (IMHO caveat always applies)
>
> Larry
> --
> http://larry.masinter.net
>
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> https://www.ietf.org/mailman/listinfo/mmox
>



-- 
Charles Krinke
OpenSim Core Developer
OSGrid Director