Re: [mmox] Creating walled gardens considered harmful
Morgaine <morgaine.dinova@googlemail.com> Mon, 30 March 2009 02:41 UTC
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Date: Mon, 30 Mar 2009 02:42:10 +0000
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From: Morgaine <morgaine.dinova@googlemail.com>
To: Jon Watte <jwatte@gmail.com>
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Cc: MMOX-IETF <mmox@ietf.org>
Subject: Re: [mmox] Creating walled gardens considered harmful
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On Sun, Mar 29, 2009 at 11:45 PM, Jon Watte <jwatte@gmail.com> wrote: My feedback is that we should make the implementation as cheap as possible > to get some end-user visible benefit for virtual world interoperability, so > that we can get lots of worlds on board. Agreed? > > Not agreed at all actually. :-) Although we haven't got around to talking about the parameters of our solution space yet, I think it's always a good time to reflect on the IETF's mission statement<http://www.ietf.org/rfc/rfc3935.txt>, because this sets our solution parameters as well: In attempting to resolve the question of the IETF's scope, perhaps the fairest balance is struck by this formulation: "*protocols and practices for which secure and scalable implementations are expected to have wide deployment and interoperation on the Internet, or to form part of the infrastructure of the Internet*." Our work here is completely for nothing if it doesn't scale for wide deployment on the Internet. Anyone can knock up a simple bit of interop for an easy perceived win, but success would then be an illusion that shatters as soon as the number of users grows. It can be hard to impress upon people the extreme difficulties that arise when services are scaled into the millions of users and beyond without an adequate design in place, but once you've experienced it once then you know you don't ever want to experience it again. A technically cheap design is very often a non-scalable one which puts you on a "*You can't get there from here*" dead-end road when you start hitting its scalability limits. If there is a single thing that we must do right in MMOX, it's to not propose cheap but non-scalable solutions. Linden Lab has a registered user base of over 16 million users and well over 80 thousand users online concurrently, so it won't surprise anyone that scalability became an issue a long time ago. Indeed, the AWG was founded with scalability as a primary requirement on day 1, and when LL+IBM brought this effort to the IETF, it was with very large numbers in mind for the interoperating metaverse of worlds. In this context, proposing a technically cheap solution that has not been assessed for scalability has somewhat limited interest. Interop has the natural and expected consequence of growth in numerous dimensions (eg. user population, concurrent users online, concurrent communication channels, number of worlds, people within a single region, number of objects, etc), and our solutions must reflect that. The design of OGP was predicated on it. This may mean that some easy solutions are given the thumbs down in our context, but that's not really a problem: you don't need a *Massively Multi-participant* IETF standard if you just want a cheap, low-scalability solution. Of course, if you can find a cheap solution that also happens to scale well, all the better! But usually, TANSTAAFL applies. Morgaine. On Sun, Mar 29, 2009 at 11:45 PM, Jon Watte <jwatte@gmail.com> wrote: > Morgaine wrote: > >> There are many parts to the puzzle, but participants need implement only >> those parts of relevance to them. >> > > I agree. However, that side-steps the problem a little bit. My feedback is > that we should make the implementation as cheap as possible to get some > end-user visible benefit for virtual world interoperability, so that we can > get lots of worlds on board. Agreed? > > Sincerely, > > jw > >
- [mmox] Creating walled gardens considered harmful Morgaine
- Re: [mmox] Creating walled gardens considered har… Lisa Dusseault
- Re: [mmox] Creating walled gardens considered har… Lawson English
- Re: [mmox] Creating walled gardens considered har… Jon Watte
- Re: [mmox] Creating walled gardens considered har… Hurliman, John
- Re: [mmox] Creating walled gardens considered har… Mystical Demina
- Re: [mmox] Creating walled gardens considered har… Charles Krinke
- Re: [mmox] Creating walled gardens considered har… Christian Scholz
- Re: [mmox] Creating walled gardens considered har… Jon Watte
- Re: [mmox] Creating walled gardens considered har… Morgaine
- Re: [mmox] Creating walled gardens considered har… Jon Watte
- Re: [mmox] Creating walled gardens considered har… Morgaine
- Re: [mmox] Creating walled gardens considered har… Morgaine
- Re: [mmox] Creating walled gardens considered har… Charles Krinke
- Re: [mmox] Creating walled gardens considered har… Jon Watte
- Re: [mmox] Creating walled gardens considered har… Jon Watte
- Re: [mmox] Creating walled gardens considered har… James Kempf
- Re: [mmox] Creating walled gardens considered har… Morgaine
- Re: [mmox] Creating walled gardens considered har… Charles Krinke
- Re: [mmox] Creating walled gardens considered har… zedmaster
- Re: [mmox] Creating walled gardens considered har… Morgaine
- Re: [mmox] Creating walled gardens considered har… Charles Krinke
- Re: [mmox] Creating walled gardens considered har… Morgaine
- Re: [mmox] Creating walled gardens considered har… Charles Krinke
- Re: [mmox] Creating walled gardens considered har… Morgaine
- Re: [mmox] Creating walled gardens considered har… Jon Watte
- Re: [mmox] Creating walled gardens considered har… Jon Watte
- Re: [mmox] Creating walled gardens considered har… Charles Krinke
- Re: [mmox] Creating walled gardens considered har… Jon Watte
- Re: [mmox] Creating walled gardens considered har… Morgaine
- Re: [mmox] Creating walled gardens considered har… Morgaine
- Re: [mmox] Creating walled gardens considered har… Charles Krinke
- Re: [mmox] Creating walled gardens considered har… Jon Watte
- Re: [mmox] Creating walled gardens considered har… Morgaine
- Re: [mmox] Creating walled gardens considered har… Kajikawa Jeremy
- [mmox] charter scope, thinking horizontally Larry Masinter
- Re: [mmox] charter scope, thinking horizontally Charles Krinke
- Re: [mmox] charter scope, thinking horizontally Morgaine
- Re: [mmox] charter scope, thinking horizontally Charles Krinke
- Re: [mmox] Creating walled gardens considered har… Jon Watte
- Re: [mmox] charter scope, thinking horizontally Jon Watte
- Re: [mmox] charter scope, thinking horizontally Larry Masinter
- Re: [mmox] charter scope, thinking horizontally Charles Krinke
- Re: [mmox] charter scope, thinking horizontally Jon Watte
- Re: [mmox] Creating walled gardens considered har… Morgaine
- Re: [mmox] Creating walled gardens considered har… Jon Watte
- Re: [mmox] Creating walled gardens considered har… James Stallings II
- Re: [mmox] Creating walled gardens considered har… Jon Watte
- Re: [mmox] Creating walled gardens considered har… Kari Lippert
- Re: [mmox] Creating walled gardens considered har… Morgaine
- Re: [mmox] Creating walled gardens considered har… Jon Watte
- Re: [mmox] Creating walled gardens considered har… Lisa Dusseault
- Re: [mmox] Creating walled gardens considered har… Jon Watte
- Re: [mmox] Creating walled gardens considered har… Dan Olivares
- Re: [mmox] Creating walled gardens considered har… Charles Krinke
- Re: [mmox] Creating walled gardens considered har… Larry Masinter
- Re: [mmox] Creating walled gardens considered har… Morgaine
- Re: [mmox] Creating walled gardens considered har… Mystical Demina
- Re: [mmox] Creating walled gardens considered har… Morgaine
- Re: [mmox] Creating walled gardens considered har… Jon Watte
- Re: [mmox] Creating walled gardens considered har… Jon Watte
- Re: [mmox] Creating walled gardens considered har… Christian Scholz