Re: [rtcweb] Use Case draft

Randell Jesup <randell-ietf@jesup.org> Tue, 01 May 2012 15:57 UTC

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Date: Tue, 01 May 2012 11:56:11 -0400
From: Randell Jesup <randell-ietf@jesup.org>
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Subject: Re: [rtcweb] Use Case draft
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On 5/1/2012 1:06 AM, Stefan Hakansson LK wrote:
> On 04/30/2012 11:00 PM, Randell Jesup wrote:
>> The game case can need both reliable and unreliable data at the same
>> time, which gets us reliable, unreliable and multiple streams.
>
> You're right; but currently only game state updates is mentioned.
> Probably that use case should be updated.

Game state updates for a real online game can involve both reliable and 
unreliable data.  Some state can be out-of-date (player positions, 
visual state issues (lighting), etc) and the game will extrapolate 
positions; others (global critical state (live, dead, etc)) must be 
reliable.

-- 
Randell Jesup
randell-ietf@jesup.org